This page was last updated on 15 December 2014, 12:00AM
Changelogs
Version 1.0
CHANGELOG 1.0 -Equipped any unique NPCs wearing level-scaled armor to wear more specific armor. Set their max levels to 20 where applicable. -Hand-placed Daedroth Armor in specific places in the game.
0.4 -Created completely new NPC leveled lists and replaced the inventories of almost all generic NPCs -Modified minimum and maximum levels for each NPC, as well as the player level offset, to be more specific -Vanilla Daedric Armor is named Daedric, McMuffin's (mod-added) Daedric Armor is named Daedroth. Just easier to keep track.
0.3: -Further honed armor stats -Distributed new armors across vanilla leveled lists -Renamed "Daedric" armor to "Daedroth" armor -Renamed "Imperial Watch" armor to "Imperial Captain" armor -Added GuarTrainer's "Thorgrim" armor + giggityninja's "Steel Great Helm" helmet + mirz619's Steel Shield, named "Fine Steel" armor -Added McMuffin's "Daedric Lord" armor resource, named it "Daedric" armor -Added Xaxxiron's Daedric Tower Shield mesh
0.2: -Implemented bulk of armor stat changes -"Imperial Watch" Armor made playable -Renamed "Legion" armor to "Legionairre" armor -Renamed "Light Iron Shield" to "Iron Buckler" -Renamed all Amber and Madness weapons from "Perfect Madness Helmet" to "Madness Helmet (Perfect), etc -Added "Colovian Leather Shield", uses vanilla Leather Shield model
0.1: -Renamed "Pit" Armor to "Colovian Leather" Armor, gave it stats