I used the colored map and it doesn't work as intended for me. The map has no color, when I zoom all the way out I have this ugly white bar on the side of my map and all the extra roads look odd on the map. I have the latest OBSE along with the needed plugin. No idea how to get this to work normally, as I appear to be the only one having this problem.
Works like a charm.. Thanks for the great work. Now, if only this could work with VKVII Cyrodiil Map. The markers position are all off with that particular mod. ^-^
really would like this to work- after some digging, I went to the OBSE log and pulled this:
Error in script 44000800 Operator := failed to evaluate to a valid result File: Dynamic Map.esp Offset: 0x08A9 Command: Let Error in script 44000800 An expression failed to evaluate to a valid result File: Dynamic Map.esp Offset: 0x08A9 Command: Let Error in script 44000800 Invalid array access - the array was not initialized.
If I pull this mod, OBSE runs all other scripts with no issue- any thoughts?
I can't believe that it took me four years of playing Oblivion on PC to find this mod. Amazing. Thanks to you for converting, TheNiceOne for making and Yali for directing.
So I have Roads of Cyrodiil by Arthmoor installed.
It combines west roads and New roads and bridges revised into one mod.
Is there a method to somehow turn on the maps for the 2 mentioned above on even though I am using Roads of Cyrodiil which combines them both into one esp?
I know this was a while ago but I'll keep my fingers crossed that someone will reply
I'm pretty sure they are added no matter what you do with the original files... You should test it first. But if it doesn't work, you should try contacting the original author TheNiceOne.
18 comments
Error in script 44000800
Operator := failed to evaluate to a valid result
File: Dynamic Map.esp Offset: 0x08A9 Command: Let
Error in script 44000800
An expression failed to evaluate to a valid result
File: Dynamic Map.esp Offset: 0x08A9 Command: Let
Error in script 44000800
Invalid array access - the array was not initialized.
If I pull this mod, OBSE runs all other scripts with no issue- any thoughts?
Thank you for sharing your excellent mod with the Nexus Mods Community!
We like it so much we're going to promote your mod on our Social Media.
Look out for your mod appearing on our Facebook or Twitter over the next few days!
Keep up the awesome work!
- Nexus Mods Staff
It combines west roads and New roads and bridges revised into one mod.
Is there a method to somehow turn on the maps for the 2 mentioned above on even though I am using Roads of Cyrodiil which combines them both into one esp?
I know this was a while ago but I'll keep my fingers crossed that someone will reply
You should test it first. But if it doesn't work, you should try contacting the original author TheNiceOne.
Ich drücke dir die Daumen! :3