Hy there, where would you suggest this mod be placed in the Load Order? since it adds new items, scripts and is used in combat I'm at a loss to where it should go, BOSS doesn't yet recognize it
taking a big chance here but this mod just does not work for me...any advice from anyone? ive installed it every which way but its just no good... help!
What is the issue you are having. I know sometimes certain bash tags can help like adding Invent and Relev these will help them show up ingame. Another issue I've seen is that sometimes Wrye Bash dose not want to install the mesh folder in which case you might have to install the mod manually or use Oblivion Mod manager to install.
I had trouble installing the meshes, Found out that the problem was, Wrye bash was installing the "Data" Folder Inside The Oblivion Data Folder. Removing the excessive Subfolders and making the Textures, Esp and Meshes folders be the very first ones once you open the archive solved it. At least I think that was the issue, I think the files were too burried under too many subfolders, but it might have been something else that got fixed unintentionally. as using the "Has Subfolders" option in Wrye Bash installers didn't work.
You'll have to decompress the archive, drop the main mod files out, and Compress them together in One archive that has those files come in first place.
I didn't see the notifications, Good to see that it working well! Since I solved the issue before the update, do I need to update my files with the new ones?
This is a great idea for added diversity. Do the hammers behave like any other one-handed blunt weapon in terms of skills as in it increases the blunt skill with usage?
No not really because the way amber and madness item are obtained in SI and I don't know how to modify the quest to allow the item to be crafted by a smith.
I made an amber hammer mesh which I put in my resource mod.
That looks like the Skyrim version of a glass sword the character in the background is holding in this image http://static-1.nexusmods.com/15/mods/101/images/45442-2-1408446673.jpg . I'm curious, what mod is that from?
yea that was my thought to when The Crazy One made the original mod
The armors are from
Dark Leather Armor by PizzasRgooD http://www.nexusmods.com/oblivion/mods/2392/?
Gondor armor is in here Lord Of The Rings http://www.nexusmods.com/oblivion/mods/38257/? and here CM Partner Faramir by Hickory http://www.nexusmods.com/oblivion/mods/32808/?
Adonnays Ranger Coats by Adonnay http://www.nexusmods.com/oblivion/mods/12641/?
The Fighter Guild armor is from my Fighter's Guild armor mods.
32 comments
If you use Wrye Bash add these bash tag if there not already added {{BASH:Invent.Add,Invent.Change,Relev}}
As a far as load order you could put it below these mod if you have them BOSS put them just below DLC spellTomes
Mithril and Orcish Weapon Sets by Ionis
Kit Rae Weaponry
Spears!.esp
At least I think that was the issue, I think the files were too burried under too many subfolders, but it might have been something else that got fixed unintentionally. as using the "Has Subfolders" option in Wrye Bash installers didn't work.
You'll have to decompress the archive, drop the main mod files out, and Compress them together in One archive that has those files come in first place.
It because the folders of the textures and meshes are listed as 1HandedHammer and Wrye Bash doesn't like that.
I'll post the updated mod soon If you use oblivion mod manager it will install the mod as it is now
Since I solved the issue before the update, do I need to update my files with the new ones?
yes they behave like any other one-handed blunt weapon
I made an amber hammer mesh which I put in my resource mod.
Thanks for the donation to the community.
I'm curious, what mod is that from?
He made the oblivion skyrim steel sword show here
http://imsumdave.deviantart.com/gallery/29851840/MODS
You might be able to ask him to see if he still has it.
The armors are from
Dark Leather Armor by PizzasRgooD
http://www.nexusmods.com/oblivion/mods/2392/?
Gondor armor is in here
Lord Of The Rings
http://www.nexusmods.com/oblivion/mods/38257/?
and here
CM Partner Faramir by Hickory
http://www.nexusmods.com/oblivion/mods/32808/?
Adonnays Ranger Coats by Adonnay
http://www.nexusmods.com/oblivion/mods/12641/?
The Fighter Guild armor is from my Fighter's Guild armor mods.