Oblivion

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Brittainy

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Brittainy

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56 comments

  1. fredlaus
    fredlaus
    • account closed
    • 194 kudos
    At last I was ready for L&G - and everything went smoothly from the installing and further on.

    I am a "dark author" myself but the cleanliness and the working trees, including the LODs is a good reason for standing by for a while at least.
    Definitely one of the best landscape mods I have tried out.
    Seriously nice work.
  2. Puuroman
    Puuroman
    • member
    • 0 kudos
    You've got so many grass/tree mods uploaded, do I have to pick one or are they all compatible?
    For example, can I use this mod with your lush&gaudy floriana gloria? Thanks for helping a noob.
  3. TrevorTheElder
    TrevorTheElder
    • supporter
    • 3 kudos
    Your mods are so lush that Dark0ne considers them "Adult Content".
    Maybe you should stick to the semi-vanilla versions.

    Seriously, try looking one up without logging in.
  4. RogueSeagull
    RogueSeagull
    • member
    • 0 kudos
    Haha 'The Elder Scrolls IV: Oblivion - Australian Friendly Edition'.
    Nice one, might try this one out...
  5. zexen
    zexen
    • member
    • 1 kudos
    I'm quite new to using the Construction Set, so I was wondering, is there any way to individually get rid of certain palm trees in my game? Since they're designed to work with the base game world, they conflict occasionally with new locations from other mods and quite a lot with Unique Landscapes, and I would use the disable command, but that causes texture glitches on my game if it is overused. Big thanks if you can reply.
    1. Brittainy
      Brittainy
      • member
      • 205 kudos
      The palm trees have been added in sets in the L&G Palms esp files. For example, all the palms whose names are preceded by BW are the ones used in Blackwood. The GF palms belong to the Great Forest, and so on.

      Depending on which areas you're having the most conflicts with, you can delete or disable whichever sets are causing the most problems. However, that's probably the most brutal and over-zealous way of doing it.

      The more tedious and precise way to do individual offending palms is to load up the L&G Palms esp file in the Construction Set and load up an area in the render window that you're having issues with and manually delete each palm. It's a painful way to do it, but that's technically how all those palms got added in the first place...the hard way :s And at least you can confine the removal to very specific spots instead of entire regions.

      I hope that helps. I'm pretty hopeless with the Construction Set, so I'm severely lacking in good advice with it...

    2. Brittainy
      Brittainy
      • member
      • 205 kudos
      If you need a more step-by-step description, please pm me and I can go through it with you
    3. astrob0y
      astrob0y
      • premium
      • 89 kudos
      @Brittainy, thank you for the well done and short walkthrough with the CS. Mighty handy for us that are rather new with it

      Have I said how much I adore your mod? Its magnific in an away and the northern part is so awsome!
    4. Brittainy
      Brittainy
      • member
      • 205 kudos
      Thank you Even after all this time, it's still a delight to hear that someone likes my mods. Must admit, this one is far and away my favourite L&G.

      CS and I are on bad terms. I can only do very basic things, though thankfully most of my mods don't require much knowledge with it. Tutorials are like Japanese to me. Trial and error is all that works for me.

      ^_^

  6. Jasmer
    Jasmer
    • premium
    • 16 kudos
    Yesss! Wintery/autumnal Jerall Mountains but not so super wintery that I'm forced to wonder how even a Nord walks around in a t-shirt and no shoes. Immersion increased x10. It could be filled with nothing but autumny palms at this point and it's still better than arctic tundra permafrost winter yet they dress like it's a brisk autumn day lol.

    aaaaaand endorsed and never leaving my load order.
    1. Brittainy
      Brittainy
      • member
      • 205 kudos
      Well, that compliment satisfies my cheesy grin quota for the day. Thank you!
  7. Erymry
    Erymry
    • member
    • 4 kudos
    The Jerral Mountains look absolutely beautiful. Looking forward to trying this out.
    1. Brittainy
      Brittainy
      • member
      • 205 kudos
      Thank you I was aiming for something different from both Vanilla and my previous JM looks. Snowy, but with a hint of Autumn to it. The only thing that is irksome is the larger tree trunks poking out of the hills in places >.<
  8. Heliossnithos
    Heliossnithos
    • member
    • 0 kudos
    I don't know if this is how it works but when i try to put all 3 parts of the 1024x1024 on it tells me that it has a new version and when i turn on another part say i chose part 1 then did part 2 it says "Current version 1.0 can be upgraded to 1.0 do you want to install normally?? or Apply Update?" (i don't get why it asks that...Ive tried both ways) then it turns off part 1 and turns on part 2 same for part 3 (turns off 2 and puts on 3) so is there a way to make it not do this??? or do i have to Manual install?? I'm Using Nexus Mod manger in-case your Wondering.

    And sorry for so much writing i just like to be thorough when i type

    UPDATE: Never mind I Figured it out I had to Choose the part 1 as "Let it Update" then choose "No" for part 2 & 3
  9. Gam3r87
    Gam3r87
    • account closed
    • 43 kudos
    cant download part 1 oh well



    now i can
  10. zexen
    zexen
    • member
    • 1 kudos
    I followed all of the modding instructions as presented in the readme file, however, I still have this problem where the trees use the basic vanilla tree trunks while using the leaf and plant textures from your mod. This makes it look unrealistic, the tree textures become blocky and they don't match up with the LOD models. At first, I thought it was a problem using it with the Natural Vegetation plugin, but when I deactivated it, nothing changed. What could be causing this? In any case, I really love this mod and it is definitely one of the finest mods for lore-buffs like me. We've been waiting to see a tropical Cyrodiil for ages.
    1. Elbethien
      Elbethien
      • member
      • 241 kudos
      You might have missed to install the "Trees" folder in part1. That one belongs in to your "data" folder.