I love this mod and give my thanks to Creepyfellow for making it. That said, one bug I've found is that the SI version doesn't work for Dredhwen in Passwall. Otherwise it seems to work great. Just FYI in the off chance that you ever decide to update it. :)
I've got a possible bug, but I think it's the base game, or perhaps even the unlimited training mod I was using. I happened to have trained from 99 to 100 in mercantile, and there's an odd bit of xp showing past 100. It might be unrelated, but now the barter slider does nothing to prices. All items can be bought or sold for the base value. No variation. The reason I think it might not be this mod is I just trained alteration to 100 (instead of stopping at 99 and finishing without training) so it's a touch beyond 100... and now the feather spells all increase cary weight by 89. 150 and 250 don't work. I know I had used potions to fortify carry weight a ridiculous amount earlier in the game, but now it appears carry weight either is capped at a strange 589, or alteration skill is suffering the same as mercantile. Long post but can anyone help?
This is a mod that I should of dl in 2006! I prefer stuff to be as realistic as possible this is the way it should be in the game maybe it was even intended to be in oblivion back when microsoft said you cant have 2 disks and they had to cut most of the content out.. O well thx god for mods you have my endorsement
How do you access the Customization Menu once you have installed it (as part of Franncesco's) and want to change something?? / Also, will this conflict with Francesco's 4.5b? Or will it complement it?
"To start the customization menu. Open the console and type: "startquest cflemenu" (no quotes) Optionally you could type "startquest CFLEAddConfigToken" to add an item that when equipped would open the customization menu anytime you may need it."
92 comments
you have my endorsement
Optionally you could type "startquest CFLEAddConfigToken" to add an item that when equipped would open the customization menu anytime you may need it."
Living Economy - Items.esp Version 3.62 Active
Contains dirty edits: 10 ITM, 2 UDR records. Needs TES4Edit cleaning: http://cs.elderscrolls.com/index.php?title=TES4Edit_Cleaning_Guide
Thought you should know. Should i give my load order as well?
Don't use this, use Enhanced Economy instead.
Plugins Living Economy.esp and Living Economy - Items.esp are fully compatible for work together or better use it separately ?