Oblivion

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MofoMojo

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About this mod

MofoMojo\'s Stolen Horse Ownership v1.2 What it does ------------------------------- This mod allows stolen horses to become property of the player IF the player rides the horse for between 1 1/2 to 2 minutes. The player will get a Message Box popup if the horse considers them their new owner. If after 2 1/2 - 3 minutes the horse hasn

Permissions and credits
MofoMojo's Stolen Horse Ownership v1.2

What it does
-------------------------------
This mod allows stolen horses to become property of the player IF the player rides the horse for between 1 1/2 to 2 minutes.

The player will get a Message Box popup if the horse considers them their new owner.

If after 2 1/2 - 3 minutes the horse hasn't become the property of the player, then the player may need to dismount and remount the horse and try again. So far, in play testing, this has not been an issue.

What it doesn't do
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If you are caught stealing a horse, you will be run down like the poor sod you really are. You will either need to escape or deal with the consequences. (nothing changed) In other words, it doesn't make you immune from the consequences of being SEEN stealing the horse. However, once the horse considers it your own, it's yours and people who view you amicably will continue to do so, even when they see you mount your stolen ride.

I am 90% sure that the horses you obtain in this manner cannot be armored. Not 100%...only 90%.

Bugs
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- None known
- This mod was tested against stealing horses from stables or outside city gates. Many a guard were slain in its making but only one horse was hurt... and later healed.

Changes
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Version 1.2
- Increased the height of the activator (doubling it) to resolve possible Line Of Site issues for casting, although the AREA affect is set to ignore LOS
- Increased the range of the affect to 10 feet
- Increased the duration from 0 to 3 seconds. There are no update scripts but just to ensure that it takes
- Modified the horse check routine to ensure no false positives. Only PlayersLastRiddenHorse can be affected and only if it's stolen and not in the player faction.
- Note, moving it to the player faction doesn't erase the IsHorseStolen tag oddly enough, but this will have no affect on gameplay

Version 1.1
- 1.1 I left some debug messages that really didn't need to be in there. Removed.

Thanks
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Thanks to Tegid and Tellin of ElderScrolls.com Forums