I like the no HUD but I don't necessarily like not being able to see the name of objects when you bring the cursor over them. It'd be nice if this could be turned on/off.
There's a rather bizarre - and really, really annoying - bug that reverses how the mod works - it shows the in-game UI, but hides all the menus and disallows you from doing anything with them.
It's a wonderful idea for two types of characters, but it's absolutely awful with a mage, especially one with a lot of spells to pick from.
Also, the no-dialogue bug wasn't fixed. Have ran into it multiple times now.
Oh wow. While the immersive concept doesn't appeal to me much for actual playing of the game (haha, playing Oblivion! What a thought!), this is going to make taking screenshots for mod releases way more convenient. Great work.
I realized that I couldn't pick up things because I can't tell if they're free or stolen., however, what I didn't realize is that I can't tell friend from foe when a fight starts. I stepped out of my house, there was a fight--and I had to run for it for the first time.
Unfortunately I just found a rather annoying bug which stops dialogue topics from appearing. I'm working on a fix, but currently the only way to stop it is to open the console and type "tm" before talking to someone, then doing that again after speaking to them (when you are in the dialogue screen). I have no idea why this happens, every other menu seems to be fine. If anyone has any ideas, please tell!
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It's a wonderful idea for two types of characters, but it's absolutely awful with a mage, especially one with a lot of spells to pick from.
Also, the no-dialogue bug wasn't fixed. Have ran into it multiple times now.
I realized that I couldn't pick up things because I can't tell if they're free or stolen., however, what I didn't realize is that I can't tell friend from foe when a fight starts. I stepped out of my house, there was a fight--and I had to run for it for the first time.
This will prove amusing as time goes on.
Also, I apologise for the lightning release cycle, but now everything should be bug free.
Please download the newest file, version 0.95a.
The mod should work fine now.
Fortunately removing the mod puts everything back to normal--I use OBMM.