I think I used the Vanilla Havok of a sword but I can't remember anymore ... I will have to look inot that.
Well, I just ported the originals Gizmodian made for Skyrim but I can provide a version with the handle turned around (if this is possible due to the mesh).
I set these up as replacers for silver longsword and claymore. When I dropped the longsword it floated in mid-air. I was able to grab it again, but there seems to be something wrong with the havok.
EDIT: When you hold the longsword in your hand, the decoration is at the top - over the back of your hand. It would look better rotated 180 degrees so that it acted as a guard for the fingers.
I have all the piercings ready in Blender but in the end you will have to use the CS to put them into the game because I don't think it is possible to make them use the amulet slot and have the face morphs at the same time. If I rigg them to the head (will be the amulet slot in the end) then they will not morph and simply vanish into the head mesh, if you don't use the unaltered (no facial sliders used ever) head06. If I conformulate them I can't set them up as amulet and they have to be put into the characters/race tab of the CS (I will write a tuorial with pics that those who have never done a thing like that, can use to set everything up correctly).
Well, for now I'll continue to follow your work, with the hope that someday you'll be able (and want of course) to create a mod with piercings. But for now, I'm happy with your other works
Thanks a lot for all the comments and the endorsement! A special thankies to Raffer for the Claymore pic!
@Chmielu88:
The piercings can't be released as they are (they aren't rigged; I use the conformulator on them and use them as a part of the race). But I will see to it ...
To rigg piercings to the head is not difficult ... I just don't know how it will work with different Head meshes ...
@BFG99:
Of course they can be mithril weapons too (it was just the original mods name so I simply kept it). You should ask Gizmodian first, if she wants to have them incorporated in your project. Giszmodan created the meshes and so it is up to her to create the rest of a weapon set.
@MooshieXIII:
You remember the big room with the secret doors (they only open, if you push the switches). Behind on of those doors you will find the chest.
17 comments
I think I used the Vanilla Havok of a sword but I can't remember anymore ... I will have to look inot that.
Well, I just ported the originals Gizmodian made for Skyrim but I can provide a version with the handle turned around (if this is possible due to the mesh).
EDIT: When you hold the longsword in your hand, the decoration is at the top - over the back of your hand. It would look better rotated 180 degrees so that it acted as a guard for the fingers.
It is a customized version of the "Iron Maiden Armor": http://tes.nexusmods.com/downloads/file.php?id=39874
What is the armor that is in the main pic?
I have all the piercings ready in Blender but in the end you will have to use the CS to put them into the game because I don't think it is possible to make them use the amulet slot and have the face morphs at the same time. If I rigg them to the head (will be the amulet slot in the end) then they will not morph and simply vanish into the head mesh, if you don't use the unaltered (no facial sliders used ever) head06. If I conformulate them I can't set them up as amulet and they have to be put into the characters/race tab of the CS (I will write a tuorial with pics that those who have never done a thing like that, can use to set everything up correctly).
It will take some time ...
@Raffer:
Thanks for uploading a map ...
Well, for now I'll continue to follow your work, with the hope that someday you'll be able (and want of course) to create a mod with piercings. But for now, I'm happy with your other works
@Chmielu88:
The piercings can't be released as they are (they aren't rigged; I use the conformulator on them and use them as a part of the race). But I will see to it ...
To rigg piercings to the head is not difficult ... I just don't know how it will work with different Head meshes ...
@BFG99:
Of course they can be mithril weapons too (it was just the original mods name so I simply kept it).
You should ask Gizmodian first, if she wants to have them incorporated in your project.
Giszmodan created the meshes and so it is up to her to create the rest of a weapon set.
@MooshieXIII:
You remember the big room with the secret doors (they only open, if you push the switches). Behind on of those doors you will find the chest.