Oblivion

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Link1228

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3 comments

  1. Newuser1
    Newuser1
    • member
    • 0 kudos
    superb mod! it's great that you use different esp-files for the fixes. from my point of view the leveled horses fix, the mercantile fix (i don't use a leveling mod like oscuro's as it conflicts with the unofficial oblivion patch. so this esp is the best way to increase the mercantile skill faster - just as it should be for the living economy-mod) and the creature fix.
    i like the idea of adding creatures into factions to make their behaviour more realistic, although creature leveling conflicts with the unofficial oblivion patch.
    it would be great to see just the creatures in factions plus their realistic behaviour in a seperate esp (without the leveling tweaks) for those, who don't want to or just can't (because of mod conflicts) use a mod, which changes creature leveling.
    anyway, i gave you a 10/10, please keep up the good work <img class=">
  2. flameproof
    flameproof
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    • 0 kudos
    Dude, that was the best readme/file description ever... I gave you a 9/10 just for the work you did on that alone!

    Kudos - now let's go see how badly I can destablize the engine with these mods...
  3. Name: Big box of Fixes
    Size: 230
    Version: 1.0



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