OBLIVION
Talos Bridge Gatehouse by Dain Ironfoot
Oblivion » Cities, Towns, Villages and Hamlets
Added: 28/02/2011 - 10:37PM
Updated: 07/01/2014 - 12:50AM

115 Endorsements

1.1 Latest version

3,664 Unique D/Ls

4,845 Total D/Ls

28,473 Total Views

Uploaded by Dain145

Description

Last updated at 0:50, 7 Jan 2014 Uploaded at 22:37, 28 Feb 2011

Ever wondered why there wasn't any sort of checkpoint or defence before you entered the Imperial City, the capital of Cyrodiil and the Empire? Well now you don't have to.

This mod adds a fully functioning Gatehouse built upon Talos Bridge to prevent any criminal scum, Mythic Dawn agents, or Gods forbid the Grey Fox from entering the city!

-The mod features over a dozen new NPCs which will go about their daily business.
-New walls have been constructed around the main entrance to maintain security and trade throughout the city.
-The Imperium Tavern located within the gatehouse will provide you with food and drink if you have the gold.
-There is also a bard and a juggler who will entertain you while you sit down and have a drink.
-The Legion smithy on your way out is willing to trade with you as well.

Enjoy!

Compatibility
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- Unique Landscapes Imperial Isle Patch
- Region Revive Patch
- Talos Bridge Gatehouse/UL-Imperial Isle/Region Revive-Lake Rumare Patch
- Should be compatible with Better Cities

History
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1.0, 2011/28/02 - Initial release.
1.1, 2011/28/02 - Fixed wall textures.

Credits
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Bethesda for creating Oblivion.
TESNexus.com for the a one-stop-shop resource for authors and players.
LHammonds for the Readme Generator this file was based on.
MEO for his window boxes and maps resource.
Sarkandar for the lute and its animation.
Momo for the smithy resource and the crates and carts resource.
Mr_Siika for the trebuchet and ballista resource.
Ssenkrad for the smokable pipe mod.
stroti for the carriage resource.

If I left anybody out, please do inform me. Thanks!