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Created by
LogicDragon aka WolfClawUploaded by
LogicDragonVirus scan
Activity logs
This page was last updated on 18 October 2018, 10:04PM
- Changelogs
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Version 4.2.1
- Added new werewolf sneak animations by Hupukki.
- Animated Tails Addon: added a smaller female tail by Jswordsman.
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Version 4.2
- Created a workaround for the obse SetPlayerProjectile bug causing npcs to not use ranged magic.
- Fixed bugs caused by adding companion werewolves to factions making them always have 100 disposition to the player.
- Npcs that you infect now have a 3 day wait period before they become full werewolves.
- Npc werewolves can now feed on dead bodies.
- Added spells for howling, feeding, nighteye, and life detection with new icons.
- You can now sleep and wait in werewolf form after you've fed to get rid of bloodlust.
- The restore health from feeding restores less initially but gives a long term regeneration effect.
- Activating npcs in werewolf form to switch them from following/waiting now works more smoothly.
- New ini settings to control whether the player and npcs reequip items when they transform back.
- Lots of other minor tweaks and bugfixes.
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Version 4.1.5
- New Item: Dog Collar - tricks npcs into thinking you are a large dog. Prevents them from attacking you or witnessing your transformation. Does not work on werewolf hunters and does not work when in combat.
- Increased aggression on werewolf hunters so they attack you if you are a known werewolf in human form. They should also help instead of sometimes running away when attacked by other npcs.
- The Stats Menu now displays the number of days remaining as a known werewolf.
- It now displays a messagebox instead of a message when a witness manages to reveal your identity as a werewolf to ensure the player doesn't miss it.
- When people forget that you are a werewolf, it now resets the Largest Bounty misc stat to the previous value.
- Fixed werewolf companions in human form being attacked by wild werewolves.
- Good werewolves are now able to willingly transform without losing good points as long as you do not become feral.
- Intelligence drain for good werewolves lowered to 30.
- Other minor improvements.
- Updated ini file settings.
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Version 4.1.4
- New addons to enable 1st person werewolf run/swim animation.
- 1st person howling/feeding animations can be enabled in the ini file (requires optional addon).
- Improved 3rd person run/swim animation.
- New Werewolves topic for wild werewolves.
- Werewolves now gain a +10 sneak bonus.
- Updated ini file with several new settings including disabling the good werewolf perks, vampire feeding, and silver damage duration.
- Npc companion werewolves can now transfrom on other phases besides Full and Gibbous.
- Other minor bugfixes.
- (4.1.4a) Disabling the enablegoodfeedperk ini setting now works properly
- (4.1.4b) Fixed 1st person bow glitch and other tweaks.
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Version 4.1.3
- Werewolf Sound Overhaul: 3 new injured sounds, 3 power attack sounds, 1 howl sound, and a werewolf panting sound. Thanks to freesounds.org and Viergacht.
- Hand-to-hand skill now increases by 10 points in werewolf form.
- Fixed bug where howl/feed animations would sometimes not play correctly when howling/feeding multiple times in a row.
- Updated ini file. transformmode can be set to 3 to randomly transform every night but not be forced on full moon. Added missing wildtransformmode ini setting.
- Added fix for the hunched over after transforming back bug.
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Version 4.1.2
- Werewolf form now levels up with the player. Claw damage, suit AR, and health regen now increases when you level up. Can be configured in the ini file.
- Npc werewolves also level up with the player.
- New item: Hircine's Ring (Full Power) allows you to change at will.
- New Spell: Werewolf Transform NPC can be casted on an infected companion to transform them.
- Scent detection range doubled (now 150 units)
- Edited CoH Options script to fix possible crash bug with other mods (Blade of the Haunted).
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Version 4.1.1
- New transformmode ini setting, can set if you can transfrom on other phases.
- Now only forced to wake up when sleeping if you actually are going to change.
- Less intense scent shaders.
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Version 4.1
- New female werewolf model by Jswordsman.
- Added animations that work with the default skeleton.
- Fixed bugs with howl/feed animations.
- Meshes rePyFFIed with 2.1.7 beta.
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- Author's activity
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October 2018
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18 Oct 2018, 10:04PM | Action by: LogicDragon
Attribute change
Description changed.
August 2018
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16 Aug 2018, 6:18AM | Action by: LogicDragon
Attribute change
Description changed.
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09 Aug 2018, 2:59AM | Action by: LogicDragon
Attribute change
Description changed.
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