Oblivion

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Jammer

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16 comments

  1. EpsilonProgrammer
    EpsilonProgrammer
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    This mod works great, it is simple. You should add cooking, brewing and more water sources. Thnaks to Wrye Bash, this mod is compatible with COBL, which provides more foods, beverages and the possibility of buying larger stacks of them.
  2. NoweShadow
    NoweShadow
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    I've put the .esp in my Data folder and activated it but my hunger and sleep need don't go down.
    Is it maybe incompatible with UmpaSexyWalks? Or with BBB armor/body?
    Sorry for bad english.
  3. CommanderWolfy12
    CommanderWolfy12
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    Maybe you could add Dehydratation/Thirst, like it was in New Vegas.
    That game ROCKS!!!
  4. zellcho
    zellcho
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    • 1 kudos
    No matter how long I wait (could be something like 13 hours)
    my pn values do not do down for both. It always says value is 24
  5. Ramziez
    Ramziez
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    • 4 kudos
    I've having a big problem I'm using this mod and everything works except sleep I've slept for about 2 days straight and it still says I'm tired and need to sleep.

    *Edit*

    Found my problem and this mod is working perfectly thanks.
  6. RJ the Shadow
    RJ the Shadow
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    • 43 kudos
    I've done some digging, seems it must be adding a script to the player-character, perhaps like some walk-mods.
    Either way, its incompatible with Sexywalks by Mur_Zik.
    This mod uses one .esp, but Sexywalks uses SW01.esp and SW01Minus.esp
    Putting SW01Minus AFTER the Primaryneeds .esp WILL disable the Primary Needs system. You can test this by walking, if you see a walk, eat some food. PN will ALWAYS react to eaten food after you close menu. It didn't when the walk worked.
  7. hoodoo456
    hoodoo456
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    • 5 kudos
    It doesn't work!
  8. hoodoo456
    hoodoo456
    • member
    • 5 kudos
    It doesn't work!
  9. samster76
    samster76
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    • 1 kudos
    i`ve been using this mod from day 1 and still works great.
    better have this quite high in load order.10 p from the beginning)
  10. Vorynn
    Vorynn
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    • 1 kudos
    Is there any possibility of getting a bit of UI for determining hunger and sleep levels?

    I find myself constantly bringing up the console to use "show pnhunger" and "show pnsleep" when determining how long to sleep, how much to eat, whether to take a rest break at that bedroll halfway through a dungeon, etc.

    If there were a couple "progress bar" style elements in the player info (along with the stats, or on the skills page, or whatever) that showed hunger and sleep as a sliding scale, that would be awesome <img class=">