Well if I recall the dimensional barriers that prevent the Daedra from invading did not totally block all attempts to create portals to Tamriel. It simply disrupted them allowing only fleeting visits. And considering that the Daedra have all the time in the world to study and analyze the barriers, it would sort of make sense that eventually they would find some way to bypass or disrupt them somehow. So this could well fit in with the lore.
lol, I truely hate to do this but...Molog Bal's realm doesn't have lava. It is just a ruined, cataclysmic version of Tamerial with ash instead of rain and no flora to speak of. Lol, try Dagon's realm instead or something.
Other then that, great work. I truely mean this. I am downloading now.
One of the funny things about this mod, that I may keep (as the npcs aren't essential) is that lava kills them fairly easily unless they are marked as essential.
My final tweaks before the next update include making sure that all of the doors are properly placed.
(Oh, while I'm at it, if you wish to visit Bliss/Crucible from Tamriel, visit the main SI quest giver on the SI island first in order to enable their voices). Working around that ATM,
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Other then that, great work. I truely mean this. I am downloading now.
One of the funny things about this mod, that I may keep (as the npcs aren't essential) is that lava kills them fairly easily unless they are marked as essential.
My final tweaks before the next update include making sure that all of the doors are properly placed.
(Oh, while I'm at it, if you wish to visit Bliss/Crucible from Tamriel, visit the main SI quest giver on the SI island first in order to enable their voices). Working around that ATM,
So tell me.. are all the NPCs ghosts?
Looks like a fun mod.