I don't have KoTN, thus i used v1.00, yet the chapel in Anvil got no changes... inside: outside near the pre-existing statue there is a landtear and a female elf named "Preist of the Nines" (sic) just standing there.
And that's not mentioning how many of the statues across all chapels float at various heights above the floor...
(... or the fact the author of this mod hasn't been seen here for 9 years now)
I'm having a problem with the Leyawiin chapel. Two statues are floating in the air. One in particular is floating about 7 feet high. Is somebody getting the same problem?
This is a small but great mod. Really immersive. One suggestion tho, I would've liked for the statues to have a light source cause they lose their importance/sanctity in the dark. If you update I'd certainly give you a 10.
I don't see what good it is if it isn't compatible with Knights of the Nine. I think the majority of us have it and have played it through or have and haven't gotten to it yet (me). I guess if you don't have the add on, this mod is fine, but I won't download it.
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And that's not mentioning how many of the statues across all chapels float at various heights above the floor...
(... or the fact the author of this mod hasn't been seen here for 9 years now)
I guess if you don't have the add on, this mod is fine, but I won't download it.