After loading the claymore.nif from the meshes-folder of the extracted file from here in NifScope, I found the wrong path to the Blueglassclaymore.dds-file in the tree structure under point 12 and pointed it to "(my folder):\Bethesda Softworks\Oblivion\Data\Textures\Weapons".
Fumbled around with tes4edit and tried to change some things with no solution :-( All I can say that it looks like there are some references leading to dead ends and some errors for sure.
Maybe you (the author) want to compare yours with the stucture of the "Blood Glass Weapons" http://www.tesnexus.com/downloads/file.php?id=35479
There are many similarities.
Would be a shame if this nice plugin wouldnt work.
I really loved how these works but I sadly dissapointed when all I was getting was that out of place magenta color, the only weapon I could get to NOT be purple was the dagger, the one weapon I DONT wanna use, cruel irony I suppose. Aside from the minor rambling, could this be an issue with your .dds ? cause thats all I can think of and it just kills me a little that such an amazing lookin mod doesnt work, and apparently im not the only one, so a little help would be appreciated
Screenshots looked good. Unfortunately there are no texture Icon files for these weapons. As such they just come up with the bright magenta "missing texture" coloration in my game.
Please create texture and icon files for these amazing-looking weapons. Thanks.
22 comments
Choosing "\Textures\Weapons" also works fine.
I hope, this little description will help others.
Thanks again, CarlosS4444 :-)
All I can say that it looks like there are some references leading to dead ends and some errors for sure.
Maybe you (the author) want to compare yours with the stucture of the "Blood Glass Weapons" http://www.tesnexus.com/downloads/file.php?id=35479
There are many similarities.
Would be a shame if this nice plugin wouldnt work.
cheers
Sincerly, Kain.
Please create texture and icon files for these amazing-looking weapons. Thanks.