pal, just a comment, the steps for the omod are, well, redundant, since when obmm creates the omod, it automatically copies it to the folder, and then, it shows up with the main interface.
This id for the sake of clarify, no more, no less
Great textures BTW!!!! I'll endorse when the page let me do it XD
Meaning no offense, but it's rather difficult to see the images you've uploaded--they're so dark. I understand you want the nightsky to be accurate, but perhaps you could brighten the image and put the fact that it is brightened under it in text, so everybody will know?
11 comments
This id for the sake of clarify, no more, no less
Great textures BTW!!!!
I'll endorse when the page let me do it XD
I retextured the stars and nebula:
skynebula01.dds
skystars.dds
skystars01.dds
skystars02.dds
I attempted to create similar looks than gloomfrost did in his Real Night Sky, but with much more efficient (less VRAM use) textures.