Oblivion

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Zarkis

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11 comments

  1. Delgren
    Delgren
    • member
    • 2 kudos
    If you use Wyre Bash, this plugin will be obsolote, you can change the conversation setting in the Wyre Bash "Tweak Settings" menu.
  2. derp de doo
    derp de doo
    • supporter
    • 0 kudos
    If I hear about those damn mudcrabs one more time...
  3. MCGONN
    MCGONN
    • member
    • 2 kudos
    Holy crap, this is exactly what I was looking for. Thanks!
  4. Pawsly
    Pawsly
    • member
    • 1 kudos
    npc1:"hello there"
    npc2:"get on with it!"
    npc1: "i heard oblivion gates are opening up all over cyrodill!"
    npc2:"NOOOO!!!"
    npc1: "no doubt..."
    npc2: "see you"
    npc1: "bye"

    ...Thank You
  5. Mister Molecule
    Mister Molecule
    • member
    • 12 kudos
    Booya

    Perfect for mods that increase NPCs sixfold.

    Worked perfectly after waiting for some hours.
  6. Raistlindantilus
    Raistlindantilus
    • supporter
    • 0 kudos
    Would this mod improve performance at all since the endless array of useless conversations would not have to be loaded?
  7. xeones
    xeones
    • premium
    • 0 kudos
    this mod should have been part of the unofficial patch. It gets so annoying listening to their inane chatter all the frickin time.
  8. zenbonz
    zenbonz
    • member
    • 0 kudos
    Being Schizoidial, I greatly appreciate this.
  9. signal0
    signal0
    • member
    • 0 kudos
    Works great, in fact. Walking though a town with it off and then again with it on, and the main thing I notice is that the NPCs don't talk over each other constantly with the mod enabled.
  10. jamenta
    jamenta
    • member
    • 0 kudos
    Didn't seem to work that well.