Oblivion

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blakemulder6

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blakemulder6

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10 comments

  1. Kaleko
    Kaleko
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    • 0 kudos
    A nice and interesting concept.

    Seems to need a few additional features.
    But all in all a nice one.

    Don't know if this is still a wip, but i placed it in my watch list.
  2. moocowquiz
    moocowquiz
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    I agree with the others, this a a great idea and haslot of potential, hope you can find someone to help you, I'll keep a lookout for an update.
  3. blakemulder6
    blakemulder6
    • member
    • 2 kudos
    sadly im not any good at modding only the ideas for some good ones besides this is the first mod that i realeased that actually has a file that does what i want it to do but if any one wants to help me with this (hopefully starting chain of mods) feal free
  4. TheObliviousBastard
    TheObliviousBastard
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    • 0 kudos
    nice mod great idea!
  5. Radrusty
    Radrusty
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    • 10 kudos
    Hey duder. This is a REALLY good idea with a lot of potential. Add a few specifics and you'll have a killer mod! If you can make only specific dishonest merchants buy and sell keys (not necessarily just thieves guild fences, you could cook up your own secret key dealer)
    Easier said than done I know, but this a great and original idea (unless it's already been done <img class=">) and I hope you take it to the next level!
  6. mojodajojo
    mojodajojo
    • supporter
    • 241 kudos
    Will any vendors buy a key that has value attached to it? I was trying to put a key to a house I made up for sale. She wouldn't sell it even though I gave it weight and value. I finally just made a deed that had a give item script because she would never offer the key for sale.
  7. Avoozuul
    Avoozuul
    • member
    • 5 kudos
    the only things about keys i find annoying is that a place like the palace uses the same key model but shouldn't it be a lot more fancy then the occasional common small gold key
  8. Muse53
    Muse53
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    • 4 kudos
    Sorry, the site didn't load the description for the mod when I first looked at it. I thought you literally put nothing in the description section. Price sounds good, but could you shine some light on the other questions as well?
  9. AzirAphale001
    AzirAphale001
    • member
    • 60 kudos
    This has potential. If you could add random keys to a fence from their city (Ongar = Bruma etc) then that would be very usefull and also more realistic.
  10. Muse53
    Muse53
    • member
    • 4 kudos
    Okay, basically what the name says? All keys have value? Would you mind elaborating?

    Do they all have the same value? Does a key to a shack in the waterfront sell for as much as a key to a manor in the temple district? Can you sell them to just any merchant? Price range so we can tell if things are immersive breaking or cheat like?

    All of these things might be basic to you but they are important details to people affixing your mod to their games. If you want downloads, provide details please. I'll keep my eye on this, it looks interesting, but without any detail it could be horrible.