Oblivion
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Mik0112

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Mik0112

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15 comments

  1. deleted4923476
    deleted4923476
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    This mode is awesome. I love so much.
    But there is one problem: the gatekeeper's magic(lesser power) area paralysis effect(magic name is "mighty punch") is set "Self", so he flies himself and is paralyzed.
    Open it with CK tool and change it to "Touch".
    Thank you very much for creating a very powerful and awesome gatekeeper summon mode.
    1. GenuinelySad
      GenuinelySad
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      • 3 kudos
      Hello, can you tell me what you mean by "CK tool", and where I could access it? Thank you.
  2. Doesntcareaboutname
    Doesntcareaboutname
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    • 3 kudos
    I've always wanted to be able to summon the gatekeeper ... looks like I'll never really get that ability or so I fear. What does this disable in COBL? I'm worried about keeping this installed because of that conflict.
  3. Mik0112
    Mik0112
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    Glad to see that you got it working Brownjenkin, 'cause if it had been a flaw in the mod I would have had no idea where it would have been.

    Glad you enjoy it.
  4. brownjenkin867
    brownjenkin867
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    Nevermind there was an error with shivering isles, despite having downloaded it and putting everything in the right places, it never loaded properly, so I had to reinstall it.

    Mod works fine, great job! 10/10
  5. brownjenkin867
    brownjenkin867
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    I downloaded this mod, and uploaded everything without a hitch.

    So I go to Ramninus, buy it, go outside, cast the spell, and then,
    Boom! Game crashes and my comp restarts windows, claiming there was a serious error.

    Any ideas to remedy this, I'd love to be able to play this mod.
  6. Mik0112
    Mik0112
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    Thanks for the suggestion. Though I believe it is beyond my current abilities, might look into what'd be needed to do so and see if it is even possible.
  7. Daniel Von Rommel
    Daniel Von Rommel
    • BANNED
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    Suggestion:

    Make it so that you can keep it summoned as long as you want at the cost of Xmana/second, and balance it so that only a mage with a very high Willpower (90/95) can keep it summoned forever, and make sure the GateKeeper can be "dispelled"
  8. Mik0112
    Mik0112
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    I might sneak a peek at that one <img class=">
  9. GuabaMan58
    GuabaMan58
    • member
    • 19 kudos
    Hi, perhaps you could check the "Better Sheogorath" mod wich adds powers to the player when receiving the benefits from Haskil.
  10. Mik0112
    Mik0112
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    Yes I agree. I intent to look into questmaking and see what possibilities and ideas I have.
    If I do choose to make an actual quest for it, it will most likely be a Power instead of a spell or Lesser Power to prevent it breaking the "balance" of the game.

    Currently I have no experience at questmaking though, so it will probably take some time to learn that too.

    Anyway. That's the plan at least.