It looks pretty cool from what I can tell, but seeing as I do not own SI *sob* I can't rate it properly. I can, though, tell you that the reason the sword will not show up in the inventory preview character render is because it has no normal map. It's something all new texturers miss, because, well, who knows... But, anyway, just look up a normal map generater for whatever program you're using so that you can make one. A normal map is purple and shaded, it is used to display light reflection. Get that in there then you'll be good to go.
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But, anyway, just look up a normal map generater for whatever program you're using so that you can make one. A normal map is purple and shaded, it is used to display light reflection. Get that in there then you'll be good to go.