Can I NOT have anime girl noises? Seeing a Dremora or an Imperial Battlemage cast a spell, and yell at me like a loli is NOT what I signed up for.
Additionally, once I realized this and uninstalled it, I find that none of my saves will load without it installed. So like... can I at least get a version that DOESN'T make everyone sound like a weeaboo body pillow?
So I have the voice and it should have loaded properly, but not getting any different animations for casting on target or self, or does the animation strictly change when you are only using a staff?
thankyou so much for such a fast reply. I just tried that in OBMM as you said, message came up saying done, created a character and still no animation, but I'm getting the voice?
Are you using the Steam version of the game? If so there's an extra step required (Steam decided to change the dates on all of the vanilla game's BSA files, thus breaking archive invalidation for all it's users).
In OBMM it's Utilities -> Archive Invalidation -> select BSA Redirection then click on Reset BSA Timestamps and finally Update Now. Activate SpellSinger.esp in Data Files or OBMM and play.
I don't use this myself but I just downloaded it to have a look. I see castself.kf and casttarget.kf as well as onehandcastself.kf and onehandcasttarget.kf in addition to the staff animations.
Only problem I find is the voice for when male casts, it's nice with females but when males sounds like a japanese schoolgirl every spell they cast... :x
This mod + Ultimate 3rd Person Camera Mod LEFT SIDE AND CLOSE = PERFECT AIMING FOR MAGIC WITH STAFF AND WITHOUT, just in the middle of the reticle. Remember LEFT SIDE, not Right Side. That's the only way to fix the aim problem, change the camera angle XD
157 comments
Additionally, once I realized this and uninstalled it, I find that none of my saves will load without it installed. So like... can I at least get a version that DOESN'T make everyone sound like a weeaboo body pillow?
It'll separate PC animations from NPCs. That way, only you get these animations.
You won't get the voices, but you'll get the animations if you just copy the mesh info.
In OBMM it's Utilities -> Archive Invalidation -> select BSA Redirection then click on Reset BSA Timestamps and finally Update Now. Activate SpellSinger.esp in Data Files or OBMM and play.
I don't use this myself but I just downloaded it to have a look. I see castself.kf and casttarget.kf as well as onehandcastself.kf and onehandcasttarget.kf in addition to the staff animations.
Remember LEFT SIDE, not Right Side.
That's the only way to fix the aim problem, change the camera angle XD