Oblivion

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Created by

Riklund

Uploaded by

riklund

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About this mod

This plugin make your Mercantile skill increase based on the value of the items you barter, instead of the number of transactions you make.

Permissions and credits
Name: Enhanced Mercantile Progress
Version: 1.0a
Date: 2008/02/15
Category: Gameplay Effects and Changes
Requirements: Oblivion Script Extender (OBSE)
Author: Riklund

Description
===========
This plugin will replace the original method of increasing your Mercantile skill, which was based on the number
of transactions you made, with a new one which is based on the value of the items you buy and sell.

Install
=======
1. Extract the plugin to "(install folder)\Oblivion\Data\".
2. Start Oblivion Launcher, click 'Data Files', place a checkmark beside "Enhanced Mercantile Progress.esp".
3. After you have loaded your game, equip the "Ring of the Merchant" to customize the settings.

Uninstall
=========
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file.
2. Delete the plugin from your 'Oblivion/Data' folder.

History
=======
1.0a, 2008/02/16 - Changes to the Mercantile skill is now applied through scripts.
1.0, 2008/02/15 - Initial release.

Contact
=======
You can find me on the offical forums and on TES Nexus as 'Riklund'.

Credits
=======
Thanks to Bethesda for creating Oblivion.
Thanks to LHammonds for the Readme Generator this file was based on.
Thanks to the creators of Oblivion Script Extender which made this possible.

Licensing/Legal
===============
Please contact me before releasing any modifications to this plugin.
If you don't hear from me within two weeks, feel free to release it.