WyntonBeZen, can you please help me with the scripts you used in your mod? I see they are commented out, but the symbols of the comments are illegible - probably in Japanese...
Ok, my bad! Ya just get used to similar mods having the convenient extras. Also I saw where the wall was blocked by a cave in and assumed you planned on expanding it. The only mod I have in that area is the waterfront enhancement mod, I have no teleport mods such as Armoury Lab and allinonebasement etc. I feel 'being a semi secret area' that there should be a reason to go down there besides merely bathing and that the blocked entrance should reveal a secret passage to somwhere.
As you say "Its finished' so I'll give you a 7 rating for the idea and being a very tidy first mod.
As for the 227 mods, I love crashing my game and troubleshooting the conflicts as I've played out Oblivion ages ago.
Dunno what you did! but you fixed a bug which was preventing me from playing the original mod, as it would always crash my game on load. thank you.
I have 227 mods loaded in the game in which I played your mod and came across no problems. The cave and lake are a nice addition to IC Shack and easily expanded upon by the way you set it up. Its clear that the mod isn't finished and you uploaded it to test the waters "so to speak" so I'll reserve voting untill I see an update.
Simon Septim, do not vote on a mod you have not downloaded and tried. Always give the author 24 hours to finish uploading. Not everyone has broadband and a perfectly-working connection to the Internet. If you want to report a mod page that doesn't have any files or mirror links to the files, please use the Report this file link under the Options tab.
All related votes/comments removed.
Lucianna, regarding the images, make sure they are JPG files. Opening them in Microsoft Paint and simply re-saving them (even if already JPG) is a good idea since it applies a good amount of compression and this site is known to work perfectly with that version of JPG format. I'd also try to keep the actual filenames simple such as 1.jpg, 2.jpg, 3.jpg and give them good names during the upload such as:
Image title # 1: Better Shack Front File #1: C:1.jpg
Image title # 1: Better Shack Back File #1: C:2.jpg
8 comments
I'm very grad. ">
original file(Better Shack) is here.
http://www.tesnexus.com/downloads/file.php?id=15795
The previous disappear ... Sorry,thats my mistake.
As you say "Its finished' so I'll give you a 7 rating for the idea and being a very tidy first mod.
As for the 227 mods, I love crashing my game and troubleshooting the conflicts as I've played out Oblivion ages ago.
I have 227 mods loaded in the game in which I played your mod and came across no problems. The cave and lake are a nice addition to IC Shack and easily expanded upon by the way you set it up. Its clear that the mod isn't finished and you uploaded it to test the waters "so to speak" so I'll reserve voting untill I see an update.
Basically, BMP = Evil Bad Bad.
All related votes/comments removed.
Lucianna, regarding the images, make sure they are JPG files. Opening them in Microsoft Paint and simply re-saving them (even if already JPG) is a good idea since it applies a good amount of compression and this site is known to work perfectly with that version of JPG format. I'd also try to keep the actual filenames simple such as 1.jpg, 2.jpg, 3.jpg and give them good names during the upload such as:
Image title # 1: Better Shack Front
File #1: C:1.jpg
Image title # 1: Better Shack Back
File #1: C:2.jpg
LHammonds (File Admin)