Oblivion

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Created by

IlmrynAkios and qzilla

Uploaded by

Akiostacie

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112 comments

  1. Odem
    Odem
    • member
    • 40 kudos
    I like this mod, so i made fix for users with same problem (darkening brightness). Fix originally belongs to shademe (post 01:58, 11 July 2009). By the way im posting fixed .esp file for people not familiar with TES Construction Set.

    If anyone have problem with decreasening brightness, use this fix.

    ( http://www.megaupload.com/?d=BQXVMYEN )

    Alternate link - http://rghost.ru/2470383

    You will need
    MotionBlur_1_6 mod and OBSE 0018

    Thanks to Akiostacie for nice mod
    and to shademe for finding cure )
    1. XiaoTheOwl
      XiaoTheOwl
      • member
      • 0 kudos
      The links are gone. Still have the fix?
    2. VYNLT
      VYNLT
      • member
      • 3 kudos
      Please re-upload it. Megaupload is down.
  2. Hassan83
    Hassan83
    • member
    • 0 kudos
    Did not work for me and I even have OBSE loader. WHY??
  3. contaire01
    contaire01
    • premium
    • 3 kudos
    i like it, but the effect could be more subtle.
  4. FLIXOSTIX
    FLIXOSTIX
    • member
    • 0 kudos
    i feel dumb, i saw requires common sense and about looked it up before it hit me what he meant LOL
  5. domfather007
    domfather007
    • member
    • 0 kudos
    im having problems trying to get this working.can somone help me? iv got OBGEv3 installd along with the other OBGE effects/water/sky and have OBSE. when i try to enable the motion blur esp and load up my game after a few seconds in game my screen gos black..anyone no why this is?
  6. Anton0028
    Anton0028
    • supporter
    • 309 kudos
    This is link to the modified shader to work with OBGEv3:
    http://tesnexus.com/downloads/file.php?id=40441

    You just need to overwrite original shader with this one.
  7. deleted1064519
    deleted1064519
    • account closed
    • 11 kudos
    will there be a version for obgev3?
  8. Anton0028
    Anton0028
    • supporter
    • 309 kudos
    Shaders of this mod is not compatible with OBGEv3.
    You need to edit "posteffect.fx" to make it work.

    PS: I have made it by myself for "Underwater distortion". ( I like this effect )
  9. KillerHell
    KillerHell
    • member
    • 12 kudos
    It seems this mod is not compatible with OBGEv3 sadly.
  10. Glub56Glub
    Glub56Glub
    • member
    • 0 kudos
    doesnt work for me either