Oblivion

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IAmTheRad

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IAmTheRad

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7 comments

  1. colourwheel
    colourwheel
    • member
    • 794 kudos
    can this key open the doors in the imperial guards quarters in the imperial palace? if so can anyone comfirm this for me?
  2. Szayn
    Szayn
    • member
    • 1 kudos
    Frankly... I think the Skeleton Key Should be Able to Break, but at a very low chance. Once it does, you have to go back to normal lockpicks again.

    OR

    Have it so you can "KEY" lock your own houses! Lock your own house with a key when you leave.

    I would so download a mod that modifies the Skeleton Key to act as a house key for any of your houses as well as a lockpick that never broke, but never added to your security skill from usage or enchantment.

    So basically this..

    - Ability to lock your own house as a "Key" lock
    - Undestroyable Lockpick
    - No enchantment bonus to security
    - Does not increase skill points towards security
    - Choice to use Skeleton Key or normal Lockpicks.
  3. sum_dude07
    sum_dude07
    • BANNED
    • 3 kudos
    I used a cheat to get this key, never knew there was a quest for it..?
  4. deleted394725
    deleted394725
    • account closed
    • 0 kudos
    no offence..but u wasted wat ever time u made making this if u dont lke the skelly key drop sell or give 2 martin and u can ake plain spells in game that open very hard locks...
  5. IAmTheRad
    IAmTheRad
    • premium
    • 6 kudos
    Also you could then use the greater power in prison, and we don't want that.
  6. IAmTheRad
    IAmTheRad
    • premium
    • 6 kudos
    Then you couldn't give the key to Martin for the quest, or sell the key to somebody for 5000 septims.
  7. d3FUSe
    d3FUSe
    • member
    • 2 kudos
    If you don't want to use it as a lockpick, the easiest method would probably be to create a new item that just gives you the greater power and have Nocturnal give you that instead.