As with any texture replacer mod in Oblivion, you need to use proper archive invalidation (BSA redirection) and reset your BSA timestamps to force Oblivion to load the next textures. The easiest solution is to just simply install SkyBSA after installing a version of OBSE.
I absolutely love this mod, can't really play nowadays without it. This comment section is full of questions and instalation problems, I had some myself and my most sincere recommendation is to use MO2 (Mod Organizer 2) instead of other managers like Vortex or OBMM. It made my life so much easier.
Really don't know if this was poited out (more than 2,5k comments), but for anyone tired of configuring the settings for the UI every single time because the game would reload the initial configurations, there's a solution! As the mod itself indicates, these settings are stored in a file named "hudmainmenu_config.xml", so all the changes can be made permanent by editing this file in <menus>prefabs>darn>.
If there's any doubt about which variable in the xml is responsable for each setting, just place the mouse ingame on top of anything you wish to change and the mod will display a help text indicating what that config does and the variable name. Hope everyone having this problem can solve it! :)
I'm having a bizarre bug and I'm wondering if anybody has a solution. I had to do a manual install for linux reasons. Managed to get everything working fine, EXCEPT, for some reason the inventory menu seems to be missing the background texture. It's totally see-through. Anybody know what might be going on?
See the section on "DarNify Books" in the description. You have to install it as a tweak using Wrye Bash. (If you don't know what Wrye Bash is, I can't give a great explanation since I'm not very familiar with it. But I was able to get Darnify Books working so I can maybe answer specific questions about the process)
The mod doesn't save it, which is dumb, but you can make permanent changes by changing a config file. Or you can install another mod that fixes it. Scroll down to the comment by diegofiuzab on 19 January 2024 for more info
It's really not ideal, but there's a simple solution: as the mod itself indicates, these settings are stored in a file named "hudmainmenu_config.xml", so all the changes can be made permanent by editing this file in <menus>prefabs>darn>.
DarnUI Config Addon lets you save your settings but it will take up an .esp slot. The .xml file "hudmainmenu_config.xml" is located in Data\menus\prefabs\darn if you want to edit it directly.
My keys have disappeared from my inventory entirely. I've played about 30 hours with the same mods, a small vanilla+ list. But all of a sudden my keys have all disappeared form my inventory and I cannot pick any up. The only similar issue I could find was a post on UESP from 2009 which said it was fixed with Darnified Classic Inventory, but that file doesn't seem to be anywhere anymore. Any help? Thanks
For the regular map, you need a mod. For the local maps, it is an .ini tweak: Change bLocalMapShader=1 to bLocalMapShader=0 and then save in Documents\My Games\Oblivion\oblivion.ini.
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Really don't know if this was poited out (more than 2,5k comments), but for anyone tired of configuring the settings for the UI every single time because the game would reload the initial configurations, there's a solution! As the mod itself indicates, these settings are stored in a file named "hudmainmenu_config.xml", so all the changes can be made permanent by editing this file in <menus>prefabs>darn>.
If there's any doubt about which variable in the xml is responsable for each setting, just place the mouse ingame on top of anything you wish to change and the mod will display a help text indicating what that config does and the variable name. Hope everyone having this problem can solve it! :)
#edit: just found out there's also a mod for that: DarNifiedUI Config Addon.