Oblivion
Another storm of randomness

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maczopikczo

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15 comments

  1. gep5
    gep5
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    Nice

    Just wondering, but how did you get reshade working with ENB?
    1. maczopikczo
      maczopikczo
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      Thanks
      It's actually pretty straightforward (but I managed to do it the convoluted way ;P). You rename d3d9.dll (from ReShade) to sweetfx_d3d9.dll, then make adjustments in enbseries.ini so that it says:
      [PROXY]
      EnableProxyLibrary=true
      InitProxyFunctions=false
      ProxyLibrary=sweetfx_d3d9.dll

      Your main d3d9.dll will be the one from ENB, the one from SweetFX (ReShade) is proxy.

      That's it. I'm not sure if every shader from SweetFX is compatible with ENB, but at least the majority are. I use it mainly for chromatic aberration. There may be problems with SMAA when you use a combination of ReShade, OR, and ENB (you must use ENB's antialiasing, otherwise ENB will be disabled), but apart from that I guess anything goes.
  2. Tobjoern
    Tobjoern
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    Great series, mate! Nerussa's Wine Collection looks pretty inviting.
    1. maczopikczo
      maczopikczo
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      And with these two mods it doesn't seem pathetic any longer
      Thanks, mate
      Oh, and I'm actually growing tired of less than minimum FPS, and so I'm getting ready to switch to Nehrim until later. Are you still roaming that land?
    2. Tobjoern
      Tobjoern
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      It is still installed and it still waits for me to play it but my free time is very limited.

      ...but sooner or later I will definitely continue with Nehrim...
  3. bevilex
    bevilex
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    • 297 kudos
    Very nice ^^
    Can I ask which ReShade it is ?
    1. maczopikczo
      maczopikczo
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      Many thanks, Bevilex
      It's ReShade 1.1.0 with SweetFX 2.0. There are newer versions of ReShade (up to 2.0.3), but I haven't tried that one yet...
    2. Psijonica
      Psijonica
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      I think he is asking which preset... I am interested too so I can try it in MW
    3. maczopikczo
      maczopikczo
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      Hi, Psijo Okay, I see. One snag, though, because these effects owe a lot to the ENB, which Morrowind doesn't support as far as I know... But then, seeing what miracles you conjure in that game, you know how to bypass that little inconvenience. Actually, I guess with your talent you can twist and bend MGE XE to do even cooler tricks than ENB.

      So, if you two are interested in what extra punch comes from ReShade, here, have a look.

      You need to rename SweetFX's d3d9.dll to sweetfx_d3d9.dll, and change these lines in enbseries.ini:
      [PROXY]
      EnableProxyLibrary=true
      InitProxyFunctions=false
      ProxyLibrary=sweetfx_d3d9

      (I'm not sure if MGE XE comes with its own d3d9.dll, but if it does, you'll have to find a way to make ReShade/SweetFX ride its coattails. Swerving around black holes in my memory I remember that the other way round is possible, too - you can make SweetFX's dll piggyback other dlls. But I'd have to scoop deeper in my brain - a messy job with all the funny residue... - to remember how it's done.)
    4. bevilex
      bevilex
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      yeah this is what I asked, thank you maczo. I was thinking about adding sweetFX to enb and OR, but didn't know if OR and sweetfx work well together. But it seems yes :p
    5. maczopikczo
      maczopikczo
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      Yes, they do. Right now I'm using OR's grass, water and underwater, precipitation, terrain, framerate, and snow accumulation. I leave things like DoF, ambient occlussion, bloom, etc to ENB, and colours and some extras to SweetFX.
      But I've tried other ingredients from OR with ENB in various proportions, and almost everything works and looks sweet.
      Happy experimenting
  4. Malachi Delacot
    Malachi Delacot
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    Yay, mod plug !
    Good opening shot, too
    1. maczopikczo
      maczopikczo
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      Thank you. Unfortunately this setup slows my FPS to a crawl - 5-10 FPS.
      But on a brighter note, these mods are great
  5. naritete
    naritete
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    • 113 kudos
    good series
    1. maczopikczo
      maczopikczo
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      • 206 kudos
      thanks