Fallout New Vegas

775 comments

  1. RoyBatterian
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    Someguy2000 has left the building. We will miss him.
  2. TheHermit84
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  3. RoyBatterian
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    Q) Will we rewrite Marko because *insert revisionary reason regurgitated from some banal youtuber here*

    A) Uninstall, Unendorse.

    Q) I don't like X and X and X about this and his other mods, will you change it?

    A) Uninstall, Unendorse.

    Q) How do I start the quest?

    A) See the Articles.

    Q) Can I update the original ESP version with this one?

    A) No, it's not compatible, and you'll break your game.

    Q) Do I need patch X to fix issue X with NVB still?

    A) No, do not use old patches, they won't work anyways because this is now an ESM. If you find a bug we missed, use the bug report feature.

    Q) Can I uninstall this after I'm done playing it?

    A) No, you'll break your game. You should never uninstall mods mid play, it is not safe no matter what anyone says.

    Q) Can you include the original Sweet Revenge so I can use so and so's retexture mod?

    A) No, I will not rebreak something to appease you. It's simple enough to repath their textures to be compatible.

    Q) Can you make a patch for such and such mod?

    A) Maybe if I feel like, don't make demands from me or the team. I mod for me, and I'm doing this because I want to, not for you. Be thankful I'm sharing it.

    Q) Are you working on SG2K's other New Vegas mods?

    A) Yes, we hope to release them all this year, but no promises. Bad Mothafucka and New Vegas Killer are next.

    Q) I don't like that you did "insert personal head canon here", I demand you change it.

    A) In the immortal words of Bobby Bass, KMA.
  4. deleted2159825
    deleted2159825
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    I've been absent from the Nexus for two years due to military service and well, life, so I just stumbled across this last night.

    So there's no ambiguity, I just want to state for the record: I approve.

    I made these mods in a series of creative bursts from 2010-2015, and all the while I was learning the fundamentals of modding through trial and error (emphasis on error). I'm not sure if I'll ever mod again (I'm in a very good place now IRL), but I'm honestly just shocked to see the passion for these old mods after so many years. Someteam2000 has my blessing on this endeavor. Roy, you're a god among modders.

    In the unlikely event I do release a new mod, I'll probably just lay down a time frame before I sign off on unofficial updates, re-writes, etc. However, for the record I'm very open to such things. This is a hobby, not my profession, and if altering my flawed plugins prompts someone to take the dive into modding, all the better.

    Best of luck with this endeavor, everyone - my presence on the Nexus will be limited (consider me informally retired), but shoot me a PM if you have questions. Hopefully it won't be two years before I respond. ;)
    1. TheHermit84
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    2. TyrannosaurusWex
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      Mothafucka!
    3. RoyBatterian
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      Thank you my lord, I bow before you in subserviance.

      Seriously though, I'm glad you are doing well! Yes this is a hobby, not a job. You can always re-add me on steam if you want to chat, I do miss our talks.

      Cheers!
    4. Jakeboy321
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      ofc people still care about your mods. the nv modding scene is amazing as it is but your series of mods really were the cream of the crop. if you ever return to modding i'm sure many others would be incredibly hyped to see what you do next

      in short, thanks mothafucka!
    5. AGPwnzor
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      It's honestly really nice to see you're alive and doing well. NVB1 was the first mod I ever installed, and it's a must have on ever playthrough I've had since. Thanks for your contributions to the modding community.
    6. Xilandro
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    7. xitrum1902
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      Thanks for still being with us. You've inspired a lot of modders out there.
    8. etanb
      etanb
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      It's the only thing we can all agree on, this guys great
  5. Parky9752
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    Sorry if this is me not doing something right or if it is by design but the cowboy perk doesnt seem to work with any of the weapons i would expect it to namely sweet revenge
    1. RoyBatterian
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      FNVEdit patches for your load order should always be made.
  6. alonkill
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    Jared NPC in Freeside is not where the quest marker points... can't find him at all, actually
    1. TheHermit84
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      The hell is Jared?
    2. alonkill
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      Sorry, not jared, I meant Jasper
    3. RoyBatterian
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      If you use a Freeside open mod you will need a patch and it must be installed before you start your game.
    4. SunsetTechuila
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      If you use a Freeside open mod you will need a patch and it must be installed before you start your game.

      Could you please mention this in the readme? I think Simple Open Freeside is a must have, and it is also included in VNV, so most players probably have it installed. I even expected this mod to be compatible with Simple Open Freeside out of the box for the reasons I mentioned earlier.

      Link to the patch - NVB 1 LE Simple Open Freeside Patch
    5. RoyBatterian
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      No mods are guaranteed compatibility with any other mod, curating that would be an impossible task.
  7. Kushy58
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    hi there.

    can anyone help i am stuck at the end, as existence 2.0 is the only door and i can't enter the richter ands sons door as it doesn't appear

    many thanks
  8. highstar09
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    are you still making the LE versions?
    1. TheHermit84
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      Yes, I've been on hiatus for 8 months for various reasons. Other members of the team have been busy too.
      I got back to working on audio for KOTR earlier this week. Progress still being made. Mostly just audio, navmeshing and final touches.
    2. Notsae
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      I'm ecstatic to hear work is being made on this revival! Good fortune to you on your endeavors! 
    3. RoyBatterian
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      I have to relearn a bit, but they are not abandoned. We both had/have massive burnout and also needed to focus IRL. Don't worry we won't disappear for 4 years like our lord and master did.
    4. Thedudeman1985
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      Is there any feed we can track so we don't pester you with "when can we expect an update when NVB II will come out?" 
    5. RoyBatterian
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      Nope, that would be extra work.
    6. nexusdownld
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      I just stumbled upon this. Looks great! Do you and the team have plans of doing Russell as well? I heard it’s quite buggy in the quest side of things.
    7. RoyBatterian
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      That's linked in the second sticky post.
    8. trito523
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      It may not mean much, but I really do appreciate what you guys have done for the New Vegas modding scene. I cant wait for the next installments!
  9. l0neh1ghwayman
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    he i might be late but it it still posible to install the other bountie mods without them starting at the same time?
    im saying that they all started all a once
    1. l0neh1ghwayman
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      it might just be my stupitity
  10. Swordsister3
    Swordsister3
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    I hope Someguy is doing well out there. If you ever see this, Kudos for everything you've done so far big guy.
  11. fluffybunny18
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    Someguy2000's youtube channel having all the videos deleted is basically on par with the library of Alexandria burning down. Maybe a little worse actually.
    1. Mothra101
      Mothra101
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      Really hope someone reuploads them on Internet Archive, or something. I loved rewatching all his videos every year, or so.
  12. Enigmavariation
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    It's a great shame that Someguy2000 has left the scene. I wish Him all the best, He created some of the greatest quest mods fo new vegas.
  13. blaiseb
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    Does anyone know if the amount of bottlecaps for each bounty reward can be changed in FNVEdit? The amounts rewarded in the mod seem a tad excessive to me. I want to try and reduce them, if that's possible.
    1. RoyBatterian
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      That stuff is scripted so you'd have to do it in GECK.
  14. hafizlordfeast
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    I don't know if other players have this issue, but will the LE version do the same thing with places, like "Buchan Odds and Ends" and "Troy's Quarters", where they'll MAGICALLY exist when the quest involved them started? Because it feels weird, and I rather that the places exist first, but locked until their questlines started.
    1. RoyBatterian
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      I try to have stuff exist with locked doors. I'm not familiar with the places you mention though.
    2. hafizlordfeast
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      "Troy's Quarters" NVB 3 is where Virgil/Marko ask you to find and kill Troy, near the Fiend's place, right at the Sunset Sarsparilla Factory, beneath the bridge.

      The "Buchan Odds and Ends" NVB 2 is near right at the Aerotech Office Park. The place where you met Wickham, for the NCR espionage missions, after completing the base "NVB 2", as far as I remember.

      I think there's more but I guess you have to play again to find something familiar like that.
    3. RoyBatterian
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      At least in NVB2 I've addressed that.

      I did the same in NVB I and NVK, things are there from the start.