could you implement a day/night settings like Dusty distance has? Mainly want to set the night setting so NV can be seen more clearly at night. If possible.
I love this mod. Set it at 0.4 strength and combine it with default dusty distance. Got a slightly better computer and I don't see any performance drop.
What knowledge do you need to know to do it? Someone who doesn't know anything about programming or scripting is asking you, I'm seeing if I can make mods of this style.
instead of applying the effect at game start/loaded, it should requires a script running everytime, checking if the player's perception changed or not and if yes, edit the IMOD (the blur filter) values accordingly, then remove the IMOD and apply it again to reset it with new values. It's totally doable and not very difficult.
i really like the idea of this mod, but for me it just adds blur to.... everything. It's not an ugly kind of blur at all, it's just really off putting, you can even see it in interiors
oh i am, what i'm saying is the idea of a distant blur is a really great concept of a mod, but for me, it makes the entire game look softer for some reason
Most attempts at blurring in the engine end up this way, in my experience. A soft gaussian filter overlay that ends up not actually smoothing out outlines and feels more like using glasses that haven't been wiped clean. For proper lens blur I fear we'd still have to depend on tools like ENB or NVR.
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It's totally doable and not very difficult.