Am I stupid or does this not come with a bleeding effect? I have all the bandages and stuff, but I never bleed. Do I need to get BLEED or a similar mod?
Don't know what's causing this but I read the description, and all the effects seem to be right except for the Combat Ultra Stim. Somehow, it's just the regular effect of the Auto Inject Stim. The regular Combat Stim has the effects stated in the description and I haven't found a Combat Ultra per say but at the crafting table I am able to see the effects and it's literally just the same effect as Auto Inject Stim.
Just a quick question: I noticed that I do get an empty syringe from Sweet Consumables if I tweak the ini, but how do I get an empty blood pack? I'm asking because I saw it's required for crafting some healing items...
I am only commenting here because Weapon Hweel is no longer active- Is anyone having issues with crashing on stims being used from Hweel? I can provide crash logs or if they knew a better alternative
The description said i should load this mod lower than sweet consumables, so i assume lower as in load After the consumables mod. but when i do that, i cannot fast travel after using the stimpaks.
the problem goes away when i remove the mod or putting this higher than sweet consumables, as in load it Before the consumables.
That's because using a combat stim at the same time as the ultrastim does health damage over a short period of time. Waiting a little bit will allow you to travel again once the health damage has ended.
I have Aid Addon loaded after both of these, and can only see 1 conflict against the Injection Fix. Would it be okay to just copy the RADQuestMain over to Aid Addon? Or would that just bork something up? I know it'll force the Injection Fix to be a master of Aid Addon.
Second thing, as far as I can this is the only incompatibility with your mods that I use, I'm also running New Blood, Healing Systems and both of your Perk mods being Perk Redux and Perk Additions. So not too sure if RAD would play havoc with your mods but I don't think so as far as I can tell.
Similarly, have you got plans for something like RAD? But something that's integrated with your direction of balance and overhaul? I'm actually low-key adopting your direction to keep the game fresh and interesting. Also keeping an eye out for a NV version of your STARS and SWEEP mods...
Love these additions! Could you make splints craftable though? Maybe just crutch or lead pipe or something + leather belt or duct tape? Would love to be able to have a few extra on hand for when I inevitably break my limbs. Thanks for the mod!
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Just a quick question: I noticed that I do get an empty syringe from Sweet Consumables if I tweak the ini, but how do I get an empty blood pack? I'm asking because I saw it's required for crafting some healing items...
Is anyone having issues with crashing on stims being used from Hweel? I can provide crash logs
or if they knew a better alternative
the problem goes away when i remove the mod or putting this higher than sweet consumables, as in load it Before the consumables.
Just wondering a couple of things, I use:
RAD - Radiation (is) Actually Dangerous - Overhaul - (a mod to replicate F4's radiation)
RAD - Radiation (is) Actually Dangerous - Overhaul - with Injection Fix
I have Aid Addon loaded after both of these, and can only see 1 conflict against the Injection Fix. Would it be okay to just copy the RADQuestMain over to Aid Addon? Or would that just bork something up? I know it'll force the Injection Fix to be a master of Aid Addon.
Second thing, as far as I can this is the only incompatibility with your mods that I use, I'm also running New Blood, Healing Systems and both of your Perk mods being Perk Redux and Perk Additions.
So not too sure if RAD would play havoc with your mods but I don't think so as far as I can tell.
Similarly, have you got plans for something like RAD? But something that's integrated with your direction of balance and overhaul?
I'm actually low-key adopting your direction to keep the game fresh and interesting.
Also keeping an eye out for a NV version of your STARS and SWEEP mods...