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Last updated
Original upload
Created by
S6SUploaded by
Sweet6ShooterVirus scan
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Activity logs
This page was last updated on 05 June 2024, 7:03PM
- Changelogs
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Version 13.44
- Fixed ant perk messages displaying incorrectly
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Version 13.42
- Changed action star messaging to an explicit message entry, to fix a text issue and simplify its implementation
Fixed action star ap cost zeroing out ap costs
- Changed action star messaging to an explicit message entry, to fix a text issue and simplify its implementation
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Version 13.41
- Refined night person description
Tweaked small frame description
Tweaked terrifying presence description
Reworked educated to grant a random skill point every x levels
Fixed action star AP cost not being accounted for by JBT Improved
- Refined night person description
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Version 13.40
- Blocked Action Star AP bonus during JBT
Implemented compatibility for the VATS Helper perk and Math Wrath changes with JBT Improved
- Blocked Action Star AP bonus during JBT
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Version 13.37
- Packed updated config ini that I apparently forgot
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Version 13.36
- Clarified concentrated fire's description
Switched talented default back to 1 cause I still can't math
Amended all instances of VATS to V.A.T.S.
Amended description of plasma spaz to be less clumsy
Changed talented in game text to look better and be accurate
- Clarified concentrated fire's description
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Version 13.35
- Made talented's description update with the configured number
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Version 13.34
- Extended the configurable penalty range for skilled to 1 - 5, changed recommendation and default in config ini
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Version 13.33
- Altered talented (skilled) penalty to be configurable
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Version 13.32
- Altered skilled (talented) script to actually increase big guns, doubled its skill point penalty
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Version 13.31
- Fixed errant master
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Version 13.30
- Fixed cannibal perks not working in non hardcore
Altered regular maintenance degree to be half the full maintenance change I made, altered their text
Fixed big brained still blocking head crippling
Marked location finding challenged as start enabled
- Fixed cannibal perks not working in non hardcore
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Version 13.29
- Fixed demo expert having extra damage boost and not affecting radius
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Version 13.28
- Added a mention of the hunger requirement for cannibal
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Version 13.27
- Fixed action star headshot bonus not working, reduced its bonus to equal luck, locked it outside of vats
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Version 13.26
- Fixed built to destroy having an extra additive 3 crit on top of 1.05x mult
- Fixed built to destroy having an extra additive 3 crit on top of 1.05x mult
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Version 13.25
- Added issneaking condition to professional effects, removed weapon anim type restriction in favor of just a list check
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Version 13.24
- Fixed armor of the 87th tribe being missing from the tribal armor formlist when the TTW patch is used
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Version 13.23
- Changed handling of sex perk target tracking, likely improving performance to a degree
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Version 13.22
- Fixed issue with dine and dash overwriting hematophage option
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Version 13.21
- Added meltdown bonus effect, added toggle for original effect
Implemented tomahawk heave ho option in config ini that I apparently never actually added to the config
Added custom icon for rip n tear
- Added meltdown bonus effect, added toggle for original effect
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Version 13.19
- Fixed perk item display firing incorrectly and infinitely in level up menu when selecting a relevant perk
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Version 13.18
- Fixed educated description and changed it to -25
Altered OWB perks
- Fixed educated description and changed it to -25
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Version 13.17
- Added tribal raiding armor to tribal armor list
Allowed pressing grab or aim or attack in perk list to see what items are valid for each perk
- Added tribal raiding armor to tribal armor list
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Version 13.16
- Removed ITMS on get up idles
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Version 13.15
- Changed cannibalizing to only be available when hunger is higher than or equal to survival
Added downside to night person
Fixed typo on thief
- Changed cannibalizing to only be available when hunger is higher than or equal to survival
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Version 13.14
- Fixed extracurricular knowledge dummy perk being selectable in the perk menu
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Version 13.13
- Fixed built to destroy still mentioning moving aim speed
Removed built to destroy and careful handling effect on chance to get casings
Created careful handling icon
- Fixed built to destroy still mentioning moving aim speed
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Version 13.12
- Changed small frame from malfunctioning detection reduction to reduction in enemy crit chance
Changed tough as nails actor effect to have right name, fixed it not working by changing it to be flat
- Changed small frame from malfunctioning detection reduction to reduction in enemy crit chance
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Version 13.11
- Fixed swing for the fences not applying two handed weapon bonus to non baseball bats, prohibited all melee attack speed increases from applying to automatic melee weapons
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Version 13.2
- Added spore plant death items to mutant loot handling
Increased light touch level to 6, reduced bonuses to 3 - fix description and level
Substantially improved functionality of perk menu item display
Added bonus for melee and unarmed weapons to grunt
Fixed a bug resulting in and stay back not working
- Added spore plant death items to mutant loot handling
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Version 13.1
- Fixed extracurricular knowledge not stacking correctly, implemented "click on a perk to see it's qualifying Items" system
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Version 13
- Large rework:
Action Star restores Luck x 3 Action Points on headshot at max rank instead of kill AP
Changed action star to level 4
And Stay Back change to formulaic event handling instead of knockdown on everything in any circumstance
Fixed animal friend animal damage not being halved
Reduced better criticals boost to 3%/PER
Added barter bonus to sex perks
Reduced broad daylight requirements
Removed aim move speed from built to destroy/careful handling cause that's not what that entry point does
Changed careful handling to INT and PER 4 req
Fixed commando doubling bonus in vats
Added option for center of mass with big guns
Reduced demo expert skill req to 40
Clarified dream crusher function
Changed early bird to start applying at 5 am
Changed educated to only one bonus skill point
Removed per req from eye for eye
Reduced cannibal endurance req to 7
Removed karma and hostility from eating super mutants and ghouls
Increased grunt level to 10
Rewrote grim reapers sprint description
Removed exclusion of weapon specializations
Fixed grunt increasing strength req and removed mention of automatic weapons for it
Changed gunslinger special req to 3 STR
Fixed gunslinger getting double vats bonus, clarified it's bonus amount
Altered hand loader to give big guns hulls back, reduced weap skill reqs to 50, clarified description
Clarified heave ho description
Altered heavy handed to affect attack speed instead of crit damage
Reduced heavyweight level, allowed for 7 STR or 7 END
Altered hit the deck to be a flat 15 DT, reduced skill req to 50
Reverted in shining armor endurance req to science, reduced it to 40, boosted it's bonus
Reduced irradiated beauty CHA req to 4
Removed PER req from laser commander, reduced it's EW req to 75
Changed light step sneak req to 40
Removed repair req from light touch, added an AGI req of 6
Increased END req to 7 for long haul
Increased math wrath level to 14
Added crit damage bonus to meltdown
Increased mister sandman AGI req to 8
Reworked nerd rage
Reduced nerves of steel END req to 4
Changed night person to trait, excluded it from solar powered, and excluded solar powered from night person
Increased pack rat survival req to 80, increased level req to 20, removed barter option
Made piercing strike STR req non optional
Removed plasma spaz spread change
Moved abomination death drop to living anatomy
Made rad absorption reqs OR
Changed rapid reload to 15% per rank
Reverted change to run n gun function, clarified effect in description
Renamed Better Healing/Scientific Method to Intellectual Assessment, changed the med bonus to INT, made the message reflect it
Increased scrounger req to 50, added Luck 3 req
Removed AGI block on small frame
Clarified sneering imperialist vats bonus
Boosted sniper crit bonus, fixed it to actually only apply while scoped
Removed solar powered special req
Removed splash damage change to only apply to demo expert weapons cause there wasn't really a point to it, removed luck req
Renamed spray n pray to automatic artistry and changed it to a spread improvement with automatic or machinegun weapons
Reduced steel skeleton limb damage reduction to 25%
Reduced strong back level req to 6
Changed trigger discipline to INT 4 req
Altered tunnel runner to apply to naked as well
Removed super slam req from unstoppable force
Reverted unstoppable force effect to YUP standard
Reverted vigilant recycler to base effect
Reduced walker instinct reqs
Reduced deep sleep req to 30
Removed perception req from gun nut, reverted intelligence req to 4, added 30 repair req, removed big guns option, clarified the reduction to 5% change for spread
Added speech malus to non neutral for impartial mediation
Changed iron fist unarmed req to 25
Clarified little leaguer velocity change in desc
Reduced master trader speech req to 50, altered it's bonus amount to 3% per
Hid quantum chemist
Removed endurance req from size matters
Changed swing for the fences STR req to 6, increased attack speed bonus to 8%
Changed avid learner quest count to 50, made it actually track
Removed karma penalty from ghastly scavenger eating
Changed rad absorption to happen every 10 seconds
Fixed orientation traits to turn on and off their bonuses more reliably
Reduced fast metabolism endurance req to 5
Removed big guns option for gunslinger for more differentiation and impetus for hybrid builds, also removed strength req
Reduced heave ho velocity increase by 25%
Increased jury rigging level req to 24
Added a low intelligence req to kamikaze
Fixed loose cannon weapon type bug
Increased marathon runner level req to 10
Nerfed math wrath to 5% each increment
Altered pack rat level to 30
Changed plasma spaz to apply outside of combat
Removed dream crusher trait change from nv side so that it doesn't overlap with terrifying presence
Reverted toughness req to str
Reduced unstoppable force skill reqs
Removed weapon handling 33 skill bonus
Altered barter town discount
Changed thief speed boost to sneak bonus
Altered xenotech expert to use the base TTW all alien weapons formlist
Fixed iron fist not providing second layer of boost, and 6 endurance having a bonus point
Fixed tribal ways not having new bonuses
Added basic knives to tribal weapon list, added some TTW weapons and armors to tribal lists that I somehow managed to not think of
- Large rework:
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- Author's activity
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June 2024
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05 Jun 2024, 7:03PM | Action by: Sweet6Shooter
Changelog added
'Change log added for version 13.44'
May 2024
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30 May 2024, 6:17AM | Action by: Sweet6Shooter
File added
'Sweet Perk Overhaul [version 13.43]'
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30 May 2024, 4:14AM | Action by: Sweet6Shooter
Attribute change
'Description changed.'
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28 May 2024, 8:30PM | Action by: Sweet6Shooter
File added
'Sweet Perk Overhaul [version 13.42]'
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28 May 2024, 7:32PM | Action by: Sweet6Shooter
Changelog added
'Change log added for version 13.42'
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25 May 2024, 2:24AM | Action by: Sweet6Shooter
Attribute change
'Description changed.'
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23 May 2024, 11:15PM | Action by: Sweet6Shooter
File added
'Sweet Perk Overhaul [version 13.41]'
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22 May 2024, 1:46AM | Action by: Sweet6Shooter
Changelog added
'Change log added for version 13.41'
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21 May 2024, 11:35PM | Action by: Sweet6Shooter
Attribute change
'Description changed.'
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21 May 2024, 11:33PM | Action by: Sweet6Shooter
File added
'Sweet Perk Overhaul [version 13.40]'
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21 May 2024, 9:43PM | Action by: Sweet6Shooter
Changelog added
'Change log added for version 13.40'
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21 May 2024, 9:43PM | Action by: Sweet6Shooter
Attribute change
'File \'Sweet Perk Overhaul\' version changed to 13.37.'
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21 May 2024, 9:42PM | Action by: Sweet6Shooter
File added
'Sweet Perk Overhaul [version 13.38]'
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21 May 2024, 7:37PM | Action by: Sweet6Shooter
File added
'Sweet Perk Overhaul [version 13.37]'
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21 May 2024, 7:37PM | Action by: Sweet6Shooter
Changelog added
'Change log added for version 13.37'
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19 May 2024, 1:21AM | Action by: Sweet6Shooter
File added
'Sweet Perk Overhaul [version 13.36]'
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12 May 2024, 1:55AM | Action by: Sweet6Shooter
Attribute change
'Description changed.'
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11 May 2024, 12:49AM | Action by: Sweet6Shooter
Changelog added
'Change log added for version 13.36'
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10 May 2024, 11:13PM | Action by: Sweet6Shooter
Attribute change
'Description changed.'
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10 May 2024, 11:11PM | Action by: Sweet6Shooter
File added
'Sweet Perk Overhaul [version 13.35]'
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- Mod page activity
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June 2024
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14 Jun 2024, 10:38AM | Action by: SprocketBee
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13 Jun 2024, 11:07PM | Action by: Criikey
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13 Jun 2024, 6:03PM | Action by: MintedRed10141
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12 Jun 2024, 11:27PM | Action by: adoyle12
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09 Jun 2024, 4:17AM | Action by: RinKaneki
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08 Jun 2024, 11:39PM | Action by: 0rangess
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07 Jun 2024, 9:13PM | Action by: Molto1128
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07 Jun 2024, 8:10PM | Action by: setharooo
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07 Jun 2024, 6:31PM | Action by: RainerXXXL
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06 Jun 2024, 10:21PM | Action by: InvictaL99
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06 Jun 2024, 12:02PM | Action by: saudade8891
Tracked
'Sweet Perk Overhaul'
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06 Jun 2024, 7:07AM | Action by: damngocha27122001
Untracked
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06 Jun 2024, 7:07AM | Action by: damngocha27122001
Tracked
'Sweet Perk Overhaul'
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