MORROWIND
Ports Of Vvardenfell by Mick083
Morrowind » Immersion
Added: 01/03/2017 - 03:52AM
Updated: 27/05/2017 - 04:53PM

9 Endorsements

V1.5 Latest version

185 Unique D/Ls

322 Total D/Ls

3,431 Total Views

Uploaded by Mick083

Description

Last updated at 16:53, 27 May 2017 Uploaded at 3:52, 1 Mar 2017

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          The Elder Scrolls III
               MORROWIND
     “Ports Of Vvardenfell V1.5”
                     By
                 Mick083

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Index:
1. Requirements
2. Version Notes
3. Installation/Playing the Plugin
4. Description
5. Save Games
6. Credits
7. Legal Stuff/Disclaimer

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     1. REQUIREMENTS

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Requires Morrowind and the Bloodmoon expansion.

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     2. VERSION NOTES

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V1.0 - Initial release.
V1.1 - Fixed several floating items and added ownership to many unowned items around dock areas.
V1.2 - Makes a few small fixes, mostly just adding/moving/removing a few items.
V1.3 - Added clutter and more detail to Fort Frostmoths dock, repriced a few items added by this plugin and a bunch of other little changes hardly worth
            mentioning.
V1.4 - Updated and touched up quite a few docks and ports, including the Seyda Neen chargen dock. Also, tidied up some travel markers and a did few
            other little minor touch ups.
V1.5 - Updated Raven Rock Colony dock. Touched up Seyda Neen dock. Few extra small fixes.

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     3. INSTALLATION/PLAYING THE PLUGIN

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This file contains: an esp, new meshes, new textures and new icons etc. To install the plugin, unzip the files into your Morrowind/Data Files directory.
Next, open the Morrowind launcher, select data files and check the box next to the Ports Of Vvardenfell V1.5.ESP.

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     4. DESCRIPTION

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- Every Silt Strider Port has been cosmetically overhauled and all Caravaners now carry a few small items like gold, torches/lanterns to see at night, keys
    for chests, etc. In addition, each Silt Strider has been individually resized to better accomodate it's own port. Some terrain has been edited around Silt
    Strider ports for this reason.
- All Boat Docks, even docks without any travel NPC's, have been cosmetically overhauled and Shipmasters now carry new items like torches/lanterns to see
    at night, keys for chests, etc.
- Gondolier Ports have also been cosmetically overhauled and all Gondoliers now carry new items like torches/lanterns to see at night, keys for chests, etc.
    In addition, Gondoliers throughout Vivec may now travel between all other Gondolier ports and have had their 'destinations' dialogue updated to reflect
    this.

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     5. SAVE GAMES

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This plugin should not invalidate your old saved games. If you save your game while this plugin is loaded, you may encounter error messages when you
  reload the saved game without the plugin. But you should be able to continue on with the original game.

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   6. CREDITS

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- Bethesda for giving us all things Morrowind and the construction set.
- The Wanderer for creating and allowing the community to use their excellent Dockside Clutter plugin and resources. 99% of all the work on Vvardenfell's
    boat docks was done by The Wanderer, I simply added ownership and moved/removed a few individual items (See the attached Dockside Clutter readme
    by the Wanderer).
- Also, the Tamriel Rebuilt team for the rope coil used in the Dockside Clutter mod by the Wanderer and Ports Of Vvardenfell V1.5.

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     7. LEGAL STUFF/DISCLAIMER

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Copyright Information: All things Morrowind and Elder Scrolls are copyrighted by Bethesda Softworks PLC.

You may do whatever you want with this plugin. Just remember to credit myself, The Wanderer and the TR team in your readme. Letting myself and the
  Wanderer know what you are working on would also be appreciated but is not necessary.

-Mick083