Morrowind

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SymphonyTeam

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HedgeHog12

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TES III MORROWIND.

Jammings off!

This is an old resource which using as part of Symphony Project.
May be it`s be useful for separate using and we create this file entry.

What`s do it:
This is a patch for Base Animation files.

This files is an updated version of BaseAnimation Files, which eliminated the jammings to Player and NPC in narrow places.
Like the doorway or other close places.
Also, this files are fixed the Game crash if Player or NPC are using the Beast`s Races Armour or clothings.
Now You can using all armors which was created specifically for Beast Races, for Human Races.
Also, all .NIF files has been optimized for decrease their size.



The files which was updated:
xbase_animkna.nif - beast races animation.
xbase_anim_female.nif - female animation.
xbase_anim.nif - BASE ANIMATION.
base_anim_female.nif
base_anim.nif
base_animkna.nif
argonian_swimkna.nif
Xanim_dancingGirl.nif - Suran`s girls animations.
anim_dancingGirl.nif
base_anim_female.1st.nif - 1st view animation.
base_anim.1st.nif
xbase_animkna.1st.nif
xbase_anim.1st.nif
base_animkna.1st.nif


Installation.
1. make copy of original files.
2. paste this files into DataFiles\Meshes folder.

Uninstallation:
1. delete these files.
2. restore original from the copy.

Note.
This files may working with all other .KF files!
Like the original animations or full new, or some tweaked.
Yes, all animations of NPC are include into KF files.
The NIF and Xnif files have no the skeletons animations.
And This Thing makes possibility to working all 3-party animations with this files.
Of course, may be the unknown problems but it`s unknown to me.

Note.
This archive contain a small tweaked the .KF file of Base Animation.

xbase_anim.kf

This file is a part of Symphony, also.
So, This .KF are tweak some animation groups it`s make the animation as more Living!
Added a new animation for these groups:
- all melee weapons and Bow Idles.
- Hand to Hand idle.
- crossbow idle and shooting. Now You can`t to bowing to ground.
- Torch Idle.
- could be something else, but I forgot it. :D

Installation.
1. make copy of original KF file.
2. paste this file into DataFiles\Meshes folder.

Uninstallation:
1. delete this file.
2. restore original from the copy.

*********************
The Plug assembled 09 2016
The Files made in 2015

SymphonyTeam(C)