Morrowind

File information

Last updated

Original upload

Created by

FIM

Uploaded by

F.I.M.

Virus scan

Safe to use

39 comments

  1. HalfEnder776
    HalfEnder776
    • premium
    • 0 kudos
    Hey so this may be a weird request but....

    Would you consider creating a version with blurry/more smooth/less detailed textures?

    This is by far the best spell visuals mod atm, however I find that some of the more sharp textures don't blend together as well as in vanilla.

    Also in my opinion I think the large yellow particles below the player during conjuration spells should be changed to be more like the vanilla yellow fog effect.
    1. FIMzzZzz
      FIMzzZzz
      • member
      • 21 kudos
      sry no plans doing this.
      would like to do other stuff on this mod but not sure if i will...
      you could delete the texture "vfx_summon_glow.dds" to restore the vanilla effect on the summoning spell.
    2. HalfEnder776
      HalfEnder776
      • premium
      • 0 kudos
      Honestly, I got used to it so np.
  2. HalfEnder776
    HalfEnder776
    • premium
    • 0 kudos
    ()
  3. Fargoth117
    Fargoth117
    • member
    • 1 kudos
    Anyone have any video of this?
    I can't find any good magic texture replacements that are close to vanilla while being modernized ya know?
    This looks like it could be the one. I hope it works for OpenMW?
    1. FIMzzZzz
      FIMzzZzz
      • member
      • 21 kudos
      according to https://modding-openmw.com/mods/fims-better-spell-effects/ fully working.

      would have made a video if i could add it using odysee, since i can't youtube =P
    2. Fargoth117
      Fargoth117
      • member
      • 1 kudos
      Thanks so much! :>
  4. Felik12
    Felik12
    • member
    • 1 kudos
    great mod
  5. TenShadows
    TenShadows
    • member
    • 1 kudos
    Strangely, the effects have gotten really weird and stuttery with this latest playthrough. They used to play nice earlier and didn't affect performance at all. Something since then has changed, I have no idea what.
    1. FIMzzZzz
      FIMzzZzz
      • member
      • 21 kudos
      also don't have any ideas. but if there are people that have an idea, they would need more information.
  6. PhoenixRime
    PhoenixRime
    • supporter
    • 23 kudos
    My favorite mod, the spells look amazing and are close to the original game. I especially like the atronachs with the new shields.
    1. FIMzzZzz
      FIMzzZzz
      • member
      • 21 kudos
      hi, thanks. what atronach mod are you using? vanilla only the storm atronach has a shield?
    2. PhoenixRime
      PhoenixRime
      • supporter
      • 23 kudos
      My Atronach Rebalance. It would actually be even better if I could combine your bubbles with Kurp's Spells Reforged effects, he said it was easy to do. But I haven't had time for that yet. I think it would look great.
    3. FIMzzZzz
      FIMzzZzz
      • member
      • 21 kudos
      cool thanks, will check that out. the shield form spells reforged look great, have to check that out too at some point.
  7. ReverendFelix
    ReverendFelix
    • member
    • 9 kudos
    Looks great! Endorsed
  8. ZACKATTACK0208
    ZACKATTACK0208
    • member
    • 2 kudos
    Bro i was looking for something like this for a long time.The new textures are great, endorsed
  9. mrbackproblem
    mrbackproblem
    • supporter
    • 3 kudos
    I definitely like the new textures, but for some reason it seems like it messed something up with guars/alits. The spell effect appears a couple feet above them. As far as I can tell those are the only creatures it affects (it wouldn't surprise me if kagouti have the same issue though)
    1. mrbackproblem
      mrbackproblem
      • supporter
      • 3 kudos
      It also happens for kagouti, rats, and nix hounds. Soultrap effects, calming effects, destruction all seem to have this same problem
    2. mrbackproblem
      mrbackproblem
      • supporter
      • 3 kudos
      Nevermind, as it turns out this is just a problem with the vfx placement on many different creatures. This mod has nothing to do with it
  10. BenjiG91
    BenjiG91
    • premium
    • 76 kudos
    Anybody try both this and magic diversity? Which affects more spells and looks better in your opinion?
    1. FIMzzZzz
      FIMzzZzz
      • member
      • 21 kudos
      if you're not using mod organizer 2 to easily try it out and have a look, you could just make a copy of your MW folder, or zip it as backup and go nuts, then delete the copy or restore the zip backup.