Would you consider creating a version with blurry/more smooth/less detailed textures?
This is by far the best spell visuals mod atm, however I find that some of the more sharp textures don't blend together as well as in vanilla.
Also in my opinion I think the large yellow particles below the player during conjuration spells should be changed to be more like the vanilla yellow fog effect.
sry no plans doing this. would like to do other stuff on this mod but not sure if i will... you could delete the texture "vfx_summon_glow.dds" to restore the vanilla effect on the summoning spell.
Anyone have any video of this? I can't find any good magic texture replacements that are close to vanilla while being modernized ya know? This looks like it could be the one. I hope it works for OpenMW?
Strangely, the effects have gotten really weird and stuttery with this latest playthrough. They used to play nice earlier and didn't affect performance at all. Something since then has changed, I have no idea what.
My Atronach Rebalance. It would actually be even better if I could combine your bubbles with Kurp's Spells Reforged effects, he said it was easy to do. But I haven't had time for that yet. I think it would look great.
I definitely like the new textures, but for some reason it seems like it messed something up with guars/alits. The spell effect appears a couple feet above them. As far as I can tell those are the only creatures it affects (it wouldn't surprise me if kagouti have the same issue though)
if you're not using mod organizer 2 to easily try it out and have a look, you could just make a copy of your MW folder, or zip it as backup and go nuts, then delete the copy or restore the zip backup.
39 comments
Would you consider creating a version with blurry/more smooth/less detailed textures?
This is by far the best spell visuals mod atm, however I find that some of the more sharp textures don't blend together as well as in vanilla.
Also in my opinion I think the large yellow particles below the player during conjuration spells should be changed to be more like the vanilla yellow fog effect.
would like to do other stuff on this mod but not sure if i will...
you could delete the texture "vfx_summon_glow.dds" to restore the vanilla effect on the summoning spell.
I can't find any good magic texture replacements that are close to vanilla while being modernized ya know?
This looks like it could be the one. I hope it works for OpenMW?
would have made a video if i could add it using odysee, since i can't youtube =P