Morrowind
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Von Django

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Von Django

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8 comments

  1. niconosave
    niconosave
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    hey, there are some weird nord hand textures inside the file that makes nords look like they have dunmer hands
  2. ZooLanderIsMyHero
    ZooLanderIsMyHero
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    Edit: Wrong mod - Sorry!
  3. Balathustrius
    Balathustrius
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    Neat mod. Morrowind's taverns need all the help they can get. Texture file TEXTURE METAL_30W.DDS is missing in package. Doesn't cause any issues however.
    1. Balathustrius
      Balathustrius
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      Also, Matthias the sitting lute-player has an AI Fight rating of 90, which means you can't sleep in this tavern with him nearby.
  4. RedHelix1
    RedHelix1
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    I doubt anyone will ever look at this, but why is Mathias floating for me? I'm not using OpenMW and never had this problem with anything else. When I google around all I can find is openmw stuff. I've opened it up in the construction set and don't notice anything out of the ordinary, but in-game his mesh is pushed up resulting in him floating. I really have no idea how to fix it either. So if anyone ever reads this and has some insights, let me know!
  5. darkelfguy
    darkelfguy
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    Great mod, adds a lot of atmosphere and ambiance to Balmora's Eight Plates with NPCs that actually have life stories and more to them than a simple generic greeting. The characters and the music are all fantastic and a little bit of extra spice to the life in Balmora. Endorsed.

    There are some dirty dialogue references I need to report, namely they're greeting dirty dialogue references and they should really be cleaned out. The best tool for that is TESPCD, though tes3cmd also works (there's just a few extra steps involved). Most mod cleaners won't report dirty dialogue references by default, so the author can be forgiven for missing them, but you can use this tutorial here for using TESPCD to clean dialogue. Alternatively, use this wiki for tes3cmd.
     
    Edit: Also wanted to say, I got the same texture errors as eltrane, so 1.1 may not be apart of this file package.
  6. eltrane
    eltrane
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    Read me says 1.1 fixes texture issues and adds mute music script. However, I'm getting texture errors upon entering the tavern and music does not mute. Perhaps 1.1 version never got into the package?

    Other than that, great mod. Not too heavy handed, clever dialogue, atmosphere feels just right, and the custom music nails it.
  7. raccoonleaf
    raccoonleaf
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    Posting what I said on the forum-
    Alright, tried it out and I have to say, I want more!
    The music was completly fitting and believable and the npcs truely have more character to them now! The tavern itself felt a lot more alive/ relaxed, something that it was starving for.
    The only thing I didn't like was it seemed a bit too dark, perhaps a bit more lanterns? No real biggy though, overall, we need more!
    You get a 9 from the Raccoon.