Hi! Thank you very much for providing this mod! =)
I successfully used it in the past, however one thing bugs me:
- I understand why you made the dialogue changes in the game and they make sense if you have all the alternative casuals active. Personally I just use the mod for Garrus and Mordin and I just want to use it in order for Jack to have her wearing her (vanilla) alternate casuals (minus the shades) in her recruitment mission. There's already the in-game option to change their casuals before a mission so there's no logical reason for Miranda not to wear her catsuit on the Normandy or in non-combat situations. However I still get the dialogue changes even though the original dialogue would be appropriate. I don't like that because it ruins some of the more comedic scenes and cuts the only squad comment from Miranda's loyalty mission, namely Jack's, which is a shame.
So my question for you is, would it be possible to add the option for no dliaogue changes and for simply switching the places of Miranda's and Jack's original and alternate (not the loyalty ones) outfits during Freedom's Progress and Purgatory respectively?
I noticed only three changes: Ken no longer comments on Miranda's outfit at all, the dialogue between Gaby and Ken about Jack was heavily shortened and is no longer funny and Enyala will no longer comment on Miranda's outfit either during her loyalty mission. The latter usually leads Jack - if she's in your squad - to say "I like her! Are we still recruiting?" and subsequently taking a shot at one of the Eclipse mercs. To my knowledge that's the only piece of squad dialogue in the entire mission.
Hello. I have a question for the epilogue: I know that in the unmodded game the squadmates are in armor. Is this still the case even with Casual Hubs 2, please?
I ask this question because when installing Expanded Shepard Armory, there's an option for Shepard to be in armor in this scene. And if I check this option, I wouldn't want Shepard to end up being the only one in armor.
Hello! Could it be possible for you to add a checkbox to only have Shepard and Squad wear the causal outfits on the Normandy instead of on planets too? Or perhaps a toggle for planets? For example, Omega feels like you should always be wearing your armor. Thanks for the great mod!
I too, agree with this. I'm just (mostly) following the Big Mod List by Synthetic Syndicate, because of LE's "once you touch textures you have to nuke and reinstall" problem for modding and I don't want to have to do that. There really should be a 'by location' option, because frankly Omega is the kind of place you should never go unarmored; but it wouldn't really be problematic to go unarmored on, say, the Citadel, or Illium.
The mod seems to work fine off the Normandy, it's working as it should be (Jacks's prison uniform for example is working)
But when the squad is on the Normandy they're all still wearing their armors, the dialogues do change to reflect the alternate appearances like when Ken and Gabby talk about Jack but there's no visual change, everyone still shows up in armor, are you able to assist please?
Here's a log file https://me3tweaks.com/modmanager/logservice/logviewer?logid=2380471e8f585a94a2803c4d3ffd79aa
I was trying to install textures, and MEM popped up with an error, logging the file BioD_CitAsL.pcc as the culprit. I tried opening it in Package Editor and it gave me an error "Error decompressing Oodle data!"
I'm unsure how to continue from here.
Must've been a corrupted download. Redownloaded and the file is no longer giving an error when opening.
Absolutely love this mod, it just makes it nicer when the party is on 'shore leave'. Any chance for different casual options for the party - because that outfit does Garrus no favours. 😂
129 comments
I successfully used it in the past, however one thing bugs me:
- I understand why you made the dialogue changes in the game and they make sense if you have all the alternative casuals active. Personally I just use the mod for Garrus and Mordin and I just want to use it in order for Jack to have her wearing her (vanilla) alternate casuals (minus the shades) in her recruitment mission. There's already the in-game option to change their casuals before a mission so there's no logical reason for Miranda not to wear her catsuit on the Normandy or in non-combat situations. However I still get the dialogue changes even though the original dialogue would be appropriate. I don't like that because it ruins some of the more comedic scenes and cuts the only squad comment from Miranda's loyalty mission, namely Jack's, which is a shame.
So my question for you is, would it be possible to add the option for no dliaogue changes and for simply switching the places of Miranda's and Jack's original and alternate (not the loyalty ones) outfits during Freedom's Progress and Purgatory respectively?
Other than her loyalty mission, are there any other dialogue changes for Miranda?And for Jack, what changes?
I ask this question because when installing Expanded Shepard Armory, there's an option for Shepard to be in armor in this scene. And if I check this option, I wouldn't want Shepard to end up being the only one in armor.
https://me3tweaks.com/modmanager/logservice/logviewer?logid=1d524d0bde5082ddbaa5fbd8c64ead1c
The mod seems to work fine off the Normandy, it's working as it should be (Jacks's prison uniform for example is working)
But when the squad is on the Normandy they're all still wearing their armors, the dialogues do change to reflect the alternate appearances like when Ken and Gabby talk about Jack but there's no visual change, everyone still shows up in armor, are you able to assist please?
Here's a log file
https://me3tweaks.com/modmanager/logservice/logviewer?logid=2380471e8f585a94a2803c4d3ffd79aa
I was trying to install textures, and MEM popped up with an error, logging the file BioD_CitAsL.pcc as the culprit. I tried opening it in Package Editor and it gave me an error "Error decompressing Oodle data!"
I'm unsure how to continue from here.
Must've been a corrupted download. Redownloaded and the file is no longer giving an error when opening.
-IAreBob