This tutorial was written for ME2 Explorer v 2.0, which is a part of ME3Explorer v 2.0. It is not suitable for ME3 Explorer v 3.0 because V 3.0 handles .pcc files very differently. It will just crash and that is it. Some people have mentioned that they successfully used this tutorial for MEM, I can’t confirm that because I haven’t used MEM and not going to for now. Feel free to try it if you want. If you want to use retextures that override files used in this tutorial, install retextures before using this tutorial. Please note that this mod is old and I no longer support it and cannot answer how this mod can work with some new mod managers etc. I don't have LE and I don't know whether it will work with it and don't intend to port it.
When I launch the me2 explorer and go in to the package editor I get an error message and then it crashes. Any help? I have the right version, the 2.0 one.
Thank you so much!! The tutorial was very easy to follow. I did it for Jack with ALOT already installed and so far everything seems to be working fine.
This is wonderful! I have hated that bloody visor for years, and now I can finally have Jack in decent clothing!!! For anyone having trouble with getting it to show up - save is not just save pcc - you need to actually "save hex changes" too.
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Some people have mentioned that they successfully used this tutorial for MEM, I can’t confirm that because I haven’t used MEM and not going to for now. Feel free to try it if you want.
If you want to use retextures that override files used in this tutorial, install retextures before using this tutorial.
Please note that this mod is old and I no longer support it and cannot answer how this mod can work with some new mod managers etc. I don't have LE and I don't know whether it will work with it and don't intend to port it.