This is awfully frustrating but It looks like this mod is completely unplayable in Windows 10. The .tpf file provided is incompatible with ME3Explorer, MassEffectModder, Texmod or ALOT. Texmod is pretty much an outdated relic now and can't load the texture. ALOT doesn't support the user file and can't install the mod. Tried MassEffectModder and it can't convert the .tpf file into .mem, saying that the texture is not a power of 2. ME3Explorer won't convert the .bmp file extracted from the mod into .dds, and thus can't build an ALOT–compatible .tpf file. I've run out of every resort and none of them works so I guess that's it. If anyone has a usable .mem file of this mod that would be great. Otherwise I have to say this mod no longer functions in its current state.
Look at the posts under "Techno Rose Miranda's Armor" - darthhydrae has solved that problem (date 2019-11-30). You can convert this mod from .tpf to .bmp to .dds to .tpf to .mem and then you can use MassEffectModder to use it. I have done this and my .mem works fine.
This great a mod but it's to much work. I really wish was like skyrim or fallout where you can simple add file folders. I understand this game wasn't made to be mod it but still.
For now, there aren't any mods (as far as I know) that adds outfits in glitchless way. DLCStartupPackage method, which this mod uses, works flawlessly in 99% of the game, but makes that 1% literally unplayable (black screen, about which you're talking). If game calls to load package which is already listed in DLCStartupPackages, it'll show black screen. You can see that this mod adds BioH_END_Vixen_01 package, which game's trying to load on suicide mission (BioH->Henchman file; END->Suicide Mission; Vixen -> Miranda; 01 -> loyalty outfit). I think I recently found some workaround. It works with Liara outfit so it should work with this too. If my method pass all tests and don't cause that bug, I'll publish the mod.
ALOT installed? Cause i have the same thing. I can launch the game with or without texmod and get only standard miranda's outfit. Same thing with TechnoRose Miranda mod+it breaks Suicide mission.
Is there a way to use this as armor like the Techno Rose?
Simply adding the lines TorsoAppearances=(Id=4000,Type=CustomizableType_Torso,Mesh=(Female="BIOG_HMF_MIR_LGT_R.LGTa.HMF_MIR_LGTa_MDL",FemaleMaterialOverride="BIOG_HMF_MIR_LGT_R.LGTb.HMF_MIR_LGTb_MAT_1a"),PlotFlag=-1) and FullBodyAppearances=(Id=4000,Type=CustomizableType_Torso,Mesh=(Female="BIOG_HMF_MIR_LGT_R.LGTa.HMF_MIR_LGTa_MDL",FemaleMaterialOverride="BIOG_HMF_MIR_LGT_R.LGTb.HMF_MIR_LGTb_MAT_1a"),PlotFlag=-1) still uses Techno Rose, so I take it that I can't change it in the Coalesced.
A tip: If you want to add this as a casual outfit use this: CasualAppearances=(Id=4004,Type=CustomizableType_Torso,Mesh=(Male="BIOG_HMF_ARM_LGT_R.LGTc.HMF_ARM_LGTc_MDL",Female="BIOG_HMF_ARM_LGT_R.LGTc.HMF_ARM_LGTc_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_CapacitorChestplate","SFXGame.SFXGameEffect_Gear_AmplifierPads","SFXGame.SFXGameEffect_Gear_LeftArmAmmoPack","SFXGame.SFXGameEffect_Gear_LifeSupportWebbing","SFXGame.SFXGameEffect_Gear_Visor"),PlotFlag=-1)
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If game calls to load package which is already listed in DLCStartupPackages, it'll show black screen. You can see that this mod adds BioH_END_Vixen_01 package, which game's trying to load on suicide mission (BioH->Henchman file; END->Suicide Mission; Vixen -> Miranda; 01 -> loyalty outfit).
I think I recently found some workaround. It works with Liara outfit so it should work with this too. If my method pass all tests and don't cause that bug, I'll publish the mod.
The mod works - however i don't get the retextures, the in game originals show up.
Any help?
Simply adding the lines
TorsoAppearances=(Id=4000,Type=CustomizableType_Torso,Mesh=(Female="BIOG_HMF_MIR_LGT_R.LGTa.HMF_MIR_LGTa_MDL",FemaleMaterialOverride="BIOG_HMF_MIR_LGT_R.LGTb.HMF_MIR_LGTb_MAT_1a"),PlotFlag=-1)
and
FullBodyAppearances=(Id=4000,Type=CustomizableType_Torso,Mesh=(Female="BIOG_HMF_MIR_LGT_R.LGTa.HMF_MIR_LGTa_MDL",FemaleMaterialOverride="BIOG_HMF_MIR_LGT_R.LGTb.HMF_MIR_LGTb_MAT_1a"),PlotFlag=-1)
still uses Techno Rose, so I take it that I can't change it in the Coalesced.
White is just not my color
Alternative Miranda's and other companions outfit are don't work in this method.
Another way... I can give you lines of Morinth's outfit in dark colors.
Here
[Engine.PackagesToAlwaysCook]
add:
SeekFreePackage=BioD_Nor_231Morinth
Here
[Engine.StartupPackages]
add:
DLCStartupPackage=BioD_Nor_231Morinth
and:
FullBodyAppearances=(Id=4004,Type=CustomizableType_Torso,Mesh=(Male="BIOG_HMF_ARM_LGT_R.LGTc.HMF_ARM_LGTc_MDL",Female="BIOG_HMF_ARM_LGT_R.LGTc.HMF_ARM_LGTc_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_CapacitorChestplate","SFXGame.SFXGameEffect_Gear_AmplifierPads","SFXGame.SFXGameEffect_Gear_LeftArmAmmoPack","SFXGame.SFXGameEffect_Gear_LifeSupportWebbing","SFXGame.SFXGameEffect_Gear_Visor"),PlotFlag=-1)
TorsoAppearances=(Id=4004,Type=CustomizableType_Torso,Mesh=(Male="BIOG_HMF_ARM_LGT_R.LGTc.HMF_ARM_LGTc_MDL",Female="BIOG_HMF_ARM_LGT_R.LGTc.HMF_ARM_LGTc_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_CapacitorChestplate","SFXGame.SFXGameEffect_Gear_AmplifierPads","SFXGame.SFXGameEffect_Gear_LeftArmAmmoPack","SFXGame.SFXGameEffect_Gear_LifeSupportWebbing","SFXGame.SFXGameEffect_Gear_Visor"),PlotFlag=-1)