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  1. EdgeGames
    EdgeGames
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    Installation & Tweak Guide of 2023

    Okay, maybe it's too late for a mod that last updated in 2016, but still I hope this can be helpful for those who are still experiencing problems with this mod.
    (Forgive my poor English, sorry)

    Preface

    First of all, it's commonly reported that this mod misses files or contains untouched files which causes protagonist to speak English.
    But actually it's not due to this mod. It's due to the soft incompability between Unofficial Fallout 4 Patch - UFO4P and Higher Female Protagonist Voice (Japanese). And UFO4P is basically a must-have mod, so...
    UFO4P edited fuz files related to protagonist voice, and for some reason if you install Higher Female Protagonist Voice (Japanese) as BSA files, it seems to have a lower priority than UFO4P, no matter how you change the load order. Thus the game play fuz files (English) from UFO4P.
    Here are two solutions that I've figured out.

    Solutions

    Solution A


    • Just simply extract the BSA files from Higher Female Protagonist Voice (Japanese) into loose files. (You may find this tool helpful)
        Loose file has a higher priority than BA2/BSA file, so the problem is fixed. And the esp files is no longer needed!
        However, the game loads BA2 files faster than loose files. And unfortunately this mod contains so many fuz files, this solution may SLOW DOWN your game while launching. For me, my game seems to take 10~30 more seconds to start than before.

    Solution B


    • Extract Unofficial Fallout 4 Patch - Main.BA2 into loose files. (You can do it with MO2)
    • You will see 4 folders called materials, meshes, scripts and sounds.
    • Simply delete the sounds folder, or you can delete every folder named PlayerVoiceFemale01 under the sounds folder.
    • Repack the materialsmeshesscripts (and sounds) folders, and name it as Unofficial Fallout 4 Patch - Main.BA2.
    • Replace original Unofficial Fallout 4 Patch - Main.BA2 with the new one.
    • Now you can install Higher Female Protagonist Voice (Japanese) as BA2 files. Don't forget to add commands below into your Fallout4Custom.ini.
    
    For example if you want to install Higher Female Protagonist Voice (Japanese) - Type A3.[Archive]
    sResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2, Higher Female Protagonist Voice (Japanese) - Type A3.ba2, Higher Female Protagonist Voice (Japanese) - Type A3 - DLC1-Automatron.ba2, Higher Female Protagonist Voice (Japanese) - Type A3 - DLC3-FarHarbor.ba2, Higher Female Protagonist Voice (Japanese) - Type A3 - DLC6-NukaWorld.ba2

    Test

    Now the problem should be fixed, test it yourself.
    Once you've escaped from Vault 111 - Go straight down the hill and back home - Talk with Codsworth - Select '200 years?' option.
    If your character speaks Japanese, you did it.

    At last, no matter you choose solution A or B, you may loose the fixes of player voice from UFO4P, since it's deleted or overwritten. But I didn't find any significant bugs yet. Enjoy.
  2. hungdangnguyen
    hungdangnguyen
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    Ok, probably late to the party but for anyone who haven't figure it out for Nuka and Far Harbor yet. He made some mistakes in the instruction and it's somewhat unclear. So I'll try to write it again clearly this time. I suggest you manually install the DLC voice files.

    1. First, go to Fallout 4 -> Data and find DLCNukaWorld - Voices_en.ba2 (yes, EN not JA as indicated, you don't have JA files, they are japanese files).
    2. Use BAE and extract this file. You will get all the voices in this file.
    3. Now you should have extracted this and got the folder name DLCNukaWorld.esm.
    4. Open DLCNukaWorld.esm and delete the folder PlayerVoiceFemale01.
    5. After you deleted the player voice folder, copy or cut DLCNukaWorld.esm into Fallout 4/Data/Sound/Voice (if you dont have this directory, create it).
    6. Now extract your mod, you should get DLCNukaWorld.esm folder with the PlayerVoiceFemale01 inside it. Copy or cut this DLCNukaWorld.esm (of your mod file) back to Fallout 4/Data/Sound/Voice.
    7. Now back out to Fallout 4/Data and rename DLCNukaWorld - Voices_en.ba2 into something else, probably just delete the "en" is enough (so that the game can't find this file and is forced to read your modified voice files instead).

    Same procedure for Far Harbor and Automaton.
    1. Dakabober
      Dakabober
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      i love you
    2. Pyradus
      Pyradus
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      thanks. God it's so f'ing confusing how to do this, why did Bethesda make it so difficult to simply change the player voice....

    3. Hydra956
      Hydra956
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      Many thanks, friend! It actually worked perfectly. For the other DLCs too!
    4. bleachpatapon3
      bleachpatapon3
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      Thanx so much.... I was stuck on this for few days... love u bro
    5. Revvvyy
      Revvvyy
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      omgosh, thanks!!
    6. Zerzavy
      Zerzavy
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      love when they put acronyms like "BAE" and never explain what it is or at least remind ppl what it is. Instructions fail
    7. deleted110764548
      deleted110764548
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      @zerzavy 

      B.A.E - Bethesda Archive Extractor

      Google is your friend. You fail.
    8. Ekatta
      Ekatta
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      Aaaaand... Now the game wont run anymore. Great...
    9. GorshaPendragon
      GorshaPendragon
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      Problem is that Far Harbor's voice files are loose ones. So it doesnt come with the ba2 file at all.
    10. ss1157642010
      ss1157642010
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      謝謝朋友,這解決了我多年的頑疾)
    11. Rexana304
      Rexana304
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      same. Game just does not start after following the instructions above.
  3. JenkieHarks
    JenkieHarks
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    Lots of voice files are still missing, it's a given since it's from 2016..
    Edit, files are present however not being read by game.
  4. ViceN53X
    ViceN53X
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    Does the voice change also apply to the Nora Companion dialogue? I'd like to have a Japanese Nora companion in my playthrough
  5. PegasusKoga
    PegasusKoga
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    I found out why some of the voices revert to their adult pitch.

    The BSA is incorrectly named.  It needs the suffix " - Main" added to it
    (without quotes) for it to be loaded as it should by the game.

    Just take a look at BA2 files from other mods and how they are named if my explanation isn't good enough.

    And if you really want the Japanese voices for the game without jumping through several hoops, i suggest using B.A.E. to extract the files from the BSA for this mod, put those audio files in the correct location in your data folder and using the Archive Tool that comes with the Creation Kit to repack them into the correct BA2 format.  That way you do not need INI edits or other extras to load the voices correctly, the plugin for it will suffice.
  6. H4RP00N770X
    H4RP00N770X
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    I really do have a hard time getting this mod working and I'm trying to use the A4 version. Every time I get to the game, my female character still speak English. Any solutions to solve this problem?
  7. GorshaPendragon
    GorshaPendragon
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    For the vanilla voice (basically the main game without DLC) do option 3. It's the best option. Option 3 is BAE (Bethesda archive extractor). Tried it myself and my char has a japanese voice now. The mod does work it just takes a bit to understand the instructions (apart from option 3).
  8. ViceN53X
    ViceN53X
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    I did as you instructed, but nothing happened. I tried all the options and not one of them manage to change any of the voices. Is it because of did some new update screw up the instructions or is Bethesda preventing even PC players from experiencing these types of mods?
  9. ViceN53X
    ViceN53X
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    Wait, you mean I can't just put it in the mod manager or just manually put the files in the Fallout 4 Data section?

    Also, does it work on the Nora Companion mod?
  10. Fuliang
    Fuliang
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    not have any DLCworkshop Vault88 voice?really need it