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Most legendary effects are pretty straightforward, like "Powerful: +25% damage" or "Assassin's: +50% damage vs humans", Seems like Powerful will always be about half as powerful as Assassin's, but is better for general usage.
Trying to balance these mods, I made a bit of research. We all know (or, having it on read Nukapedia, I do at least) that Two-shot doesn't take Receivers/Capacitators into account when boosting damage, but Powerful do, since Two-shot adds damage by doubling the bullets.
But that's wrong.
In this document I'm going to describe how different Legendary effects affect damage output, with some under-the hood info thrown in.
Some terms:
Base Damage: This is the damage an un...