Fallout 4
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Duke of Cheese

Uploaded by

comodo99

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About this mod

A high reward should require a high risk. With that in mind i decided to create a mod that makes legendary enemies tougher than their non-legendary counterparts.

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Changelogs
A high reward should require a high risk! With that in mind I decided to create a mod, using FO4Edit, that makes legendary enemies tougher
than their non-legendary counterparts.


What exactly does this mod do?
This mod gives all legendary enemies a fortify health buff, increasing their health by approximately 50%

An unfortunately side effect of this method is that the extra health isn't properly displayed on the health bar, but is rather shown on some sort of
extended "invisible health bar". Consequently, it could appear that a legendary enemy is taking no damage, however this is only due to the draining of the "invisible health bar" and they will be taking actual damage. This is only a visual bug!


Installation instructions
Either install it using nexus mod manager or drag and drop the .esp file into your data/ folder for manual installation.


To do list:
-Find a way to fix the extended "invisible health bar" problem.
-Make an optional file that increases the damage dealt by legendary enemies.
-Additional ways to toughen up legendary enemies; suggestions are welcome.


Additional technical information
The creation was, unfortunately, not as straightforward as I initially expected. In FO4Edit, each legendary enemy has a separate entry from its
non-legendary counter-part and this includes separate value from things like health and resistances. However, upon altering these values, no changes were observed ingame. Only after changing the values of the non-legendary counterparts, the expected changes were observed, unfortunately for both legendary and non-legendary enemies. Upon further examination i discovered that this link between the legendary and non-legendary counterpart seems to be the result of certain values in the "TPTA - Unknown" cell in FO4Edit.
Even though it is possible, by editing previously mentioned cells, to directly edit the health values of legendary enemies without using my metaphorical duct tape and paperclips solution, the unknown nature of these "TPTA - Unknown" dissuades me from messing with them. If anyone has suggestions or has more information about TPTA - Unknown, I'd be glad to hear it.