Fallout 4

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Squall Griever

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SquallGriever

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113 comments

  1. SquallGriever
    SquallGriever
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    As I said in the description, this is my first mod on nexus so if anyone has a problem downloading it please let me know.
  2. LordKing1
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    nice mod but would highly recommend moving them to their own sub menu or showing up after the vanilla fences. I personally uninstalled mostly because of the time it takes to scroll all the way to the vanilla ones since those are able to be linked a lot smoother than these. really good stuff though.
    1. mkh97
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      I've made a Settlement Menu Manager patch for this mod so that everything from the mod will now show up in its own menu, if you're still interested: Settlement Menu Manager Patches (SMM)
    2. @mkh97 haha you're everywhere :)
  3. TJDrake
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    I really, really want to use all of your mods, you've put a lot of work into them. But I've had to uninstall them. Can't flag them as ESL, and they aren't quite working or showing up in menus anyway... Needs an update to be more compatible with current setups unfortunately. :(
  4. Stormpriest1066
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    one: I'm always lookin for means to break up the repetitive monotony of vanilla building materials.
    Two... frankly any mod w THAT many endorsements deserves at least a solid look.
     Cheers, mate
  5. noobinit
    noobinit
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    Hey man the mod is awesome, but do you think you could perhaps someday make a sub menu in the structures menu or even anywhere else?
    For instance this mod here https://www.nexusmods.com/fallout4/mods/21358 has custom tabs in the resources menu, which works really well.

    I got quite a few junk wall adding mods and the thing is kinda cluttered now is all, but once again, awesome mod, really creative too :)
    1. bassomar
      bassomar
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      Those patches were a godsend thanks
  6. Ragnarok101
    Ragnarok101
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    Looks good, but desperately needs a submenu, and the ability to clip through the ground because 99% of terrain is not flat enough for these.
    1. deleted34304850
      deleted34304850
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      place everywhere is your friend.
    2. Thinknt
      Thinknt
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      And the pillar glitch.
  7. hoyer1066
    hoyer1066
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    Absolutely love this mod and been using it for a while, but is increasingly frustrating that the walls don't have working nav meshes. My settlers are constantly trying to walk through them and I can't find a way to stop it
    1. Thorwulf65
      Thorwulf65
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      Same here,
      if you use PLACE EVERYWHERE you can put a fence or something like a half hight wall IN the junk walls. But that should not be....
    2. deleted34304850
      deleted34304850
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      what i do is bury something under the ground that prevents settlers going near them. the flat-bed truck is a good thing to use. the settlers won't go past it, leaving your wall up, and functional, without the dubious settler AI package causing issues.
  8. ghjgdjgyd
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    after using these for a long time on the PS4 i decided to go back to pc gaming. i really like this mod man. really creative aswell.

    thanks for this ^^
  9. xorbitnl
    xorbitnl
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    My gosh I love this. What a great lore friendly addon to my game. Thanks for this nice mod.

    ps. Pff my first comment ever on Nexus :-)
    1. User_57218227
      User_57218227
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      Congrads on your first comment! Many more from ya!!!
  10. GerhardReinke1
    GerhardReinke1
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    Cool mod! Any chance of an .esl version?
  11. wyshcreative
    wyshcreative
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    I see you haven't commented in a while so I doubt I'll get an answer. I love this mod, however when I go into the MISC Decorations tab in workshop mode I get a direct CTD. Every time. Once I uninstall the mod it works fine. Any ideas what may be causing this?
    1. Ztygs
      Ztygs
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      Weird, I don't have that issue myself. My decorations tab work fine. You might be conflicting with another mod or another mod entirely is causing this, instant CTD is often due to missing mesh of an item in that menu, try reinstalling mods that adds more decoration items.
    2. SquallGriever
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      I'm glad you like it. As Ztygs said, that sounds like a missing mesh so you may need to delete and redownload the mod again. Hopefully that should fix it.
    3. maximusthalos
      maximusthalos
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      I am having the same issue as well. I have no idea what other mod (too many) may affect Decorations. Does this mod add anything to MISC Dec?
      ! Update: I Fixed it . Went into FO4edit and found under Construable objects in the WWP - PC.esp and found two items that i guess conflicted with something else. Spike01 and something else. Removed them and all is well. A small price to pay for using this awesome mod that will now play well with the others.
    4. SquallGriever
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      Thanks for letting me know. Not sure why that would be but it's good to know. The objects in there are quite old and not really that good anyway. I will try and see what could cause this.
    5. subwayftlong
      subwayftlong
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      could you please say the items names that make it crash