The US Army textures do not belong to me, I just modified them. Ask PowerArmour for permission to use them. Feel free to use the other included textures (with credit given), though. I'd like to hear about any projects that use them, of course!
File credits
PowerArmour- for the Vertibird US Army retexture. Xgf- for Private Vertibird, which taught me what I needed to know to make this mod.
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BoS Vertibirds no longer use the default texture location. Most mod-added Vertibirds will now use the vanilla textures, or whichever textures you put in that location.
Support for Far Harbor and Nuka World is now included in the main file. I'll release a non-DLC version if asked.
Note that this update isn't really necessary if you don't use any mods that add Vertibirds.
Version 1.04a
Fixed the Far harbor dependency on the main file, again. I think I figured why it has been happening, though!
Version 1.04
Updated BoS, Gunner, and Minutemen Alt textures.
Fixed a crashed BoS vertibird which had been set to the US Army skin.
Version 1.03b
Fixed the Far Harbor dependency on the main file, for realsies this time. Remember: don't drink and mod!
Version 1.03a
Removed the unintentional Far Harbor dependency from the main file
Version 1.03
Streamlined texture assignment for Normal and Specular maps. Now, the standard set of normal and spec maps is used for pristine vertibirds, and another set is used for long-crashed vertibirds. This reduces the size of the mod.
Corrected texture assignment of the front half of the vertibird found in the Mass Bay Medical Center interior.
Slight update to BoS skin, for a more impersonal style.
Version 1.02
New file compression setting which hopefully helps some of the strange issues people have been having
Added the Coast Guard emblem to the Coast Guard texture, which I had forgotten to do
Version 1.01
Support/new skin added for Coast Guard vertibirds
Modified Railroad texture
Version 1
New skin added for BoS vertibirds
Support/new skin added for Gunners vertibirds
Support/new skin by PowerArmour added for the Pre-War vertibird
Removed a secret change that made vertibirds more dangerous in combat
Version .92
restored a missing vertibird noticed by Hawkeye0097.
Fixed the wing holes!
(probably) fixed the incorrect-looking Minutemen tail, which is meant to be white.
Version .91
Removed a second copy of the mod that snuck into the archive. Found by diskdevl
In the vanilla game, all Vertibirds share the same texture, even though they're used by different groups, or have been sitting in the wasteland for hundreds of years. This mod changes that.
US Army, Brotherhood of Steel, Railroad, Minutemen, Gunners, and Coast Guard Vertibirds all come with their own distinctive paint schemes. The exterior textures can be individually replaced. In version 1.05 and later, the default textures are untouched. They will be used by most, if not all, Vertibirds added by mods. This means if you replace the vanilla textures, you can change the appearance of any new Vertibirds. In versions 1.04 and earlier, the default texture location is used for Brotherhood of Steel Vertibirds.
Compatibility- Mods that change the stats of Vertibirds are compatible. Vertibirds added to the game by other mods will probably use the vanilla textures, unless you replace them. Far Harbor and Nuka World are required by default, but a non-dlc .esp is available as well. A patch for Sanctuary Leftovers is available. The Xbox1 version of VFPS can be found here.
Special thanks to- I'd like to thank PowerArmour for the awesome US Army texture, which is included here, slightly modified. and Xgf for the also awesome Private Vertibird mod, which I used to learn how to make this.
I'm looking for user-submitted alternate skins for different factions! I'd like to make these available in an optional file, or I'll at least link to them in the description if you'd rather upload it as your own mod.
Also, screenshots or videos would be very appreciated!