Fallout 4

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JackJack86

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jackjack86

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About this mod

This mod is aimed at adding Female Gen2 Synths and Companions, as well as Coursers, to the Commonwealth.

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Short Description:
Have you ever wondered why the Institute didn't make any females until the Gen3 project was implemented? The obvious conclusion with the Gen1 synths was that they were simply making automatons to do their bidding.  But why... Why didn't they, along with advancements in combat AI and obvious anthropomorphic advancements, create ANY Gen2 Females???


Well!  Here ya go... Fully destructible female Gen2's with custom voices


Lore Description:
After the Institute created their Alpha Gen3 synths (Presently known as Nick Valentine and DiMa), ultimately failing in creating a free thinking  but still subservient automaton, they took a slight step back in their progression into anthropomorphic AI and focused mainly on the advancements of RobCo in Dog/Cyborg Technological advancements.  Not wanting a degradation in the biological implements, as seen in surviving cyberdogs in the late 23rd century, but still wanting the empathy but fatally aggressive loyalty of man's best robotic friend; the Institute started the Beta Gen3 trials.

Still not completely anthropomorphic, the female Gen2's (designated Gen2.9b) contain a modified internal skeleton as well as a curvier exoskeleton and "skin;" the female Gen2 variant comes equiped with enhanced combat AI and a slightly more expressive vocal modulator (borrowed from neural subjects from the commonwealth).  Lower level Female Gen2's have Raider characteristics whereas higher level variants can implement the strategical superiority of Gunners and BOS subjects.



   AI tiers
     Striders -  Raider
     Patrollers - Raider Veteran
     Seekers and Troopers - Gunner
     Assaulters - GunnerBoss
     Stormers - BOS Scribe
     Eradicators - BOS Soldier



To do list:
Create Female Gen2 meshes DONE (At least for CBBE and Vanilla)
Modify Gen2 race/NPC Templates to include Female MeshSet DONE
Modify Gen2 Male voice set to sound more feminine and expressive MOSTLY DONE (See last to do list entry)
Modify and/or create NPCs Records to include Female Gen2's DONE
Modify female AI data to be more varied (right now just vanilla synth AI) DONE
Place Female institute synths in the Institute Cell(s) DONE
"Convert" female raider, gunner and BOS voices to female synth variants DONE 
Make female courser voices.  Mostly done (Still looking for voice actors... If interested in casting please PM me)


Installation and Setup:
  • uninstall previous installations of Real Gen2 Females (I've significantly cleaned the installation process so you will have extra loose files if you skip this step)
  • Install a main file, the FOMOD installer and apply the options that apply to you
  • Build all meshes in "FemaleGen2" group to your in-game body preset (for vanilla and BodyGen/CBBE Zeroed-Sliders users the pre-built meshes are already done for you, no need to build)
  • If you have an existing Synth Texture set, make sure you have textures for each mesh. Otherwise use the ones I have provided.

This can be easily done by Copy/Pasting all SynthGen2 textures in textures/actors/Synths directory and renaming the copies to the original with an 'F' at the end (SynthGen2MechF, SynthGen2EyesF, SynthGen2HandsF, etc.)

I've also edited the material files as optional downloads (one for skin, one for eyes, & 2 different ones for the mech [depends on which texture your set replaces]) to point to the vanilla naming scheme.  Otherwise, if you decide to use the optional materials you can safely delete the corresponding textures in the SynthGen2*F naming scheme (not necessary if you choose Vanilla Based Materials during install through the FOMOD).

7. Run Loot, build bashed patches/merged patch, etc.
8. have fun!

(Optional)
9. Install patches and overwrite where applicable (current patches do not modify any other ESP/ESM/ESL). Also in the main FOMOD FYI.
10. Install Really TransGen2er Valentine - A Real Gen2 Females Add-On



Required Files:

BodySlide and Outfit Studio (If you do not use the Vanilla or CBBE Zeroed Sliders body types, you will need this tool to build to your ingame preset)
Synth Tattoo Distribution

Add-Ons
I made some add-ons under Main Files in the file tab called Really TransGen2er Valentine and Real Gen2 Curie.  Here's a video showcasing some of Valentine's idle animations and what they look like with vanilla textures.


Compatibility:
  • Compatible with anything that doesn't edit the Synth races (SynthGen1Race, SynthGen2Race and SynthGen2ValentineRace) or Synth LeveledNPC Lists
  • Compatible with NPC level Scaling by Genamine (With Patch.  Females will not level with the player without this patch)
  • Compatible with Nick Valentine's Day by SephDragoon (With Patch)
  • Compatible with Synth Overhaul C.A.S.T. by MaaroTakai (no armor/weapons entries are edited so no need to patch anymore. simply added female mesh to AAClothesSynthUniformforSynths ArmorAddon entry which is not in C.A.S.T., make sure that my mod is loaded after C.A.S.T. that way females synths will all have female clothing/armor meshes)
  • "Compatible" with LooksMenu BodyGen Presets.  ATM Only Coursers are affected, looking into how to morph synths.
  • Partially compatible with Playable Synths by Abbalovesyou (mostly only works for female synth player, male synth player will have human head on every preset save for the 2 DiMa presets) with patch.  Don't "setrace" until you exit LooksMenu for the 1st time or you'll make Nate disappear.  This happens for both male and female.  Presets with too many meshes will disappear occasionally, when this happens "setrace" (make sure you have the correct reference id selected in console) to another and then back again.


Load Order Considerations
This mod makes changes to the AAClothesSynthUniformforSynths ArmorAddon entry to include female meshes. Changes were also made to SynthGen2Race, SynthGen1Race, and SynthGen2RaceValentine. Load this after any mod that also has any of these entries included.


Mods that have known compatibility issues but can be resolved by loading RealFemaleSynths.esp afterwards;
  • C.A.S.T. Synth Overhaul (conflict has been resolved by removing Armor_Synth_Underarmor_forSynths Armor entry and instead editing AAClothesSynthUniformforSynths ArmorAddon entry)
  • Unique NPCs (although the experimental synth settlers will prolly not render without the patch; unless they're all male NPCs then it shouldn't be an issue)
  • Playable Synths (with or without the patch, RealFemaleSynths.esp must be loaded after all Playable Synths plugins)


Credits and Thanks:
  • kingtobbe for pointing out the missing CPA/CPT nodes and bone weighting issues
  • LazyGirl for their help/tutorial Female Gen2 Synth - Quick and Dirty Proof of Concept 0.1
  • nekollx for his Female Synths mod and giving me inspiration for a fully destructible female gen2
  • Bethesda for not including female Gen2 synth meshes and allowing me a great learning experience
  • Microsoft for giving me a relatively easy task at generating voice files for the Coursers.  Don't worry, Bill, I ain't make a cent off this.
  • SKK50 for schooling me in Papyrus scripting, dialogue trees, and troubleshooting
  • Radbeetle for being gracious enough to add their mod Synth Tattoo Distribution to Bethesda.net so that I could do a proper release.  They've done tons of work for synth modding and I applaud them.
  • TheInfamousDH for their mod Truly Unique Nick, showing me through their edits to meshes, materials and the plugin itself how to make a truly uniqueNPC. My add-on, in large part, is based upon this mod. 
  • Credit for female DiMa parts meshes in the playable synths patch goes to Crimsonrider and their mod Augmentation. I simply paired it down to vanilla DiMa's parts and split it up into seperate head and body meshes. I have tried getting in contact with them to ask permission but I believe they have messaging disabled as they cannot recieve messages.  If they do not approve of the inclusion I will edit them out and delete all inclusions off the modpage.
  • Berdusk and Flowerguy360 for uploading EVB Male Robot Textures inspired by Tateki.  The requisite Modder's Resource, tutorial, and project files derived from this resource can be found here.
  • pendannadnep for their patch Female Synths Fixes which gave me a relatively easy way to patch Female Synths.  Props to them for using the included male and female Leveled Lists.
  • Ulfberto for Atomic Muscle (warning NSFW!!!).  The male body and hand meshes for the Female Synths Fixes patch are his design.
  • 83Willow for their lovely synth eye textures which are a part of their mod Valentine REBORN.  If they object to my inclusion of their assets, all inclusions will be removed permanently and an article detailing how to use them will be posted in its stead.  I have DM'd them but they have yet to reply regarding this issue.

Permissions:
I just released a version on XB1 along with Really TransGen2er Valentine (an XB1 version of Real Gen2 Curie will be uploaded soon as well)

If you would like to included some of my assets in your mod you have my full permission granted that you give me credit in your description.


MY OTHER MODS