For anyone who may need this, PRP breaks settlement functionality if loaded after this mod. Reordering also didn't immediately fix it for me, I had to disable the mod, save and clean with ReSaver/FallrimTools and enable it again to allow supply lines to finally work.
Has anyone figured out how to send followers to the location, the workshop shows up and it works, but it does not show up on the list, any suggestions? EDIT: My apologies: the workshop has to be activated first in the location for it to show up on the list, thank you works great.
So like the area around the Patio and where the Disciples live is all flickering and disappearing. When I load the game without this mod, everything is fine. I am not sure if maybe I need to place it somewhere different in the Load Order. Kind of frustrating not gonna lie.
Edit: ok so I got it to work by placing it up fairly high in my LO. Still would have liked to have access to the actual settlement (Patio) but at this point it would break my game to remove it.
Hey! Really enjoy the mod but I cannot send followers or supply lines to Fizztop. I've tried sleeping and waiting like suggested but it has not worked. Anyone know of a fix?
(Also, workshop works fine, it's just the settlement stuff that doesn't seem to work :/ )
For some reason, this mod makes the power armor station in the same room glitch out. When I press transfer on it I trade with myself. I have checked my mods and its only mod that makes this problem appear. So when I uninstall it the power armor station works again. I'm telling you if you can fix this bug then this mod would be really good cause it does something really simple but really useful. It's really good if you're looking for something that does not overhaul the entire boss quarters like some other mods.
Speaking of which I have to ask how you managed to get it to work as a proper settlement, linked with the supply chain and all. I've been trying to make one for Mystic Pines and can't get it to work properly. Any help would be appreciated.
@Rangerwithabigiron I just did some good old trial and error and followed the steps of some YouTube tutorials. You should be able to find them relatively easily. I believe I did make some notes to know how to do it in the future so if you needed some help just PM me.
Edit: Having an actual Mystic Pines settlement would in fact be nice, it certainly feels like it must have been intended as a settlement initially and I always build a Conquest settlement there. :-D
As others said, this is about the interior and also, as far as I know, this is one of the few (only one maybe?) mods that connects all craft stations (both interior and patio) and, at the same time, concerns only Fizztop player's home. There's another nice one which creates a player's home there and also numerous settlement locations around Nuka World (name eludes me, sth like Nuka World Settlements), but I find it rather heavy, has numerous bugs reported and also causes crashes. As other people said, this also behaves as an actually settlement (I suppose), though I'm personally not interested in this feature and I'm gonna use the mod solely for Fizztop customization.
FINALLY! A simple mod that adds functionality to the Fizztop Grille home, linking craft stations and allowing you to build without causing the game to crash! The only minor shortcomings (but it's OK, I can live with them) for me are that certain items are not scrappable (I wish I could scrap the useless toilets and sink stations) and that the power armor station doesn't allow me to see the workstation inventory when I hit the store-items key [R] for some reason (though this hardly matters, since it links perfectly with whatever you have stored in the workshop when you use it for crafting). Kudos for this mod, I've endorsed!!
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Has anyone figured out how to send followers to the location, the workshop shows up and it works, but it does not show up on the list, any suggestions?
EDIT:
My apologies: the workshop has to be activated first in the location for it to show up on the list, thank you works great.
Edit: ok so I got it to work by placing it up fairly high in my LO. Still would have liked to have access to the actual settlement (Patio) but at this point it would break my game to remove it.
(Also, workshop works fine, it's just the settlement stuff that doesn't seem to work :/ )
Any help would be appreciated.
Edit: Having an actual Mystic Pines settlement would in fact be nice, it certainly feels like it must have been intended as a settlement initially and I always build a Conquest settlement there. :-D
I'll have to try this on my next playthrough.
As other people said, this also behaves as an actually settlement (I suppose), though I'm personally not interested in this feature and I'm gonna use the mod solely for Fizztop customization.
it doesnt show any fizztop or anything when i "Q" a settler and find it