Gives the Mythic Deathclaw its own unique texture instead of reusing the normal Deathclaw texture. Functions both as a standalone mod and framework to create your own unique texture.
Requirements
This mod does not have any known dependencies other than the base game.
The diffuse texture was created using Detailed Deathclaws. DD is free to edit and redistribute with credit given to jimhsu. You can also use the diffuse texture I created using DD.
File credits
Special thanks to jimhsu for the use of Detailed Deathclaws Wenderer for the FOMOD Creation Tool ousnius for the Material Editor
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 2.0
Added three additional textures in both 4K and 2K.
Fixed issue with models being WAY too shiny (I hope!)
Repackaged FOMOD with all assets.
The biggest, fastest, meanest land predator in the Commonwealth deserves its own unique style.
No longer will the mythic deathclaw share textures with your regular run-of-the-mill lizard. This beast now has eight unique styles - four textures and four body meshes - that you can choose from to customize the King of the Wastes.
Available in Regular, Savage, Matriarch, and Alpha meshes
All new textures! Big Red, Machoke, Magma Crust, and Natural! I am not good at names!
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Packaged in FOMOD format for easy file management and installation. Package includes all four meshes and skins and gives you the option of installing 4K or 2K textures (go 4K, you know you want to).
This mod can also be used as framework for creating your own mythic deathclaw textures. The material file and meshes are set up and ready for new DeathclawMythic_x.dds files. Feel free to use these files for your own mods, though please link back here (and to Detailed Deathclaws if you use any of these or Jimhsu's textures)
==COMPATIBILITY== Anything that modifies deathclaws (mythic specifically) will conflict and need to be patched using the Creation Kit/FO4Edit. Mods that will have to be patched include but aren't limited to: