Fallout 4

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m150

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121 comments

  1. Red4Sixtynine
    Red4Sixtynine
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    Does it also work on the Mod Super mutant redux?
    https://www.nexusmods.com/fallout4/mods/11853
    1. ctune
      ctune
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      These all work with this for me:
      Armored Super Mutant 57683
      Super Mutant Redux 11853 PATCHED 1.4 5852
      Supreme Mutants 61597
      Nomads 59938 4.2
  2. JaysGunner
    JaysGunner
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    I hope someone can update this mod with proper super mutant voice with either VASynth or a human voice actor. I'd love to voice the super mutant settlers if my voice is good enough.
  3. vengefulspoon
    vengefulspoon
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    Anyway to combine this with the dc/west cost mutants?
  4. mkh97
    mkh97
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    Thanks for making this mod.

    If anyone is interested - I've made a Settlement Menu Manager patch for this mod so that it has its own menu in the workshop.
  5. Slapy77
    Slapy77
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    Hello, I would just like to know why you chose to make the super mutants have a ghoul voice rather than a super mutant or strong voice? Is this because the ghoul dialogue is more suited for a settler? Also, is there any way to possibly change it so it does sound like a super mutant instead? :)
    1. SirCuttlefish1
      SirCuttlefish1
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      He probably chose the ghoul voice because super mutants have only one non combat line “go away bleeder” and it get super annoying super quickly. I know because I used the CC to switch their voice pack to super mutant once and that’s the result I got. I think the ghoul voice suits them well enough to not be distracting.
    2. bustededge
      bustededge
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      what command was it????
    3. Canus
      Canus
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      You can use VASynth now.
  6. SirenSaraSimp
    SirenSaraSimp
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    So what shall it be? do you join the unity? or do you die here?
    1. BruhBruhBruh76
      BruhBruhBruh76
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      [INT 1] Amogus
    2. oOswordOo
      oOswordOo
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      Join! DIE! Join! DIE!
  7. avrie
    avrie
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    Hello. I think it might be better to include vats of green goo (FEV) that create supermutants from normal settlers, rather than a device that creates them from thin air. Assign a settler to a vat of goo and he disappears, and a super mutant is generated. Could you do it?

    Kon'nichiwa. Watashi wa, usui k?ki kara sorera o sakusei suru debaisude wa naku, ts?j? no ny?shoku-sha kara no s?p?my?tanto o sakusei suru gur?n g? (FEV) no batto o fukumeru kata ga yoi kamo shirenai to omou. Shizumi konda katamari ni teij?-sha o wariatereba, kare wa kie, s?p?my?tanto ga seisei sa remasu. Soreha dekimasu ka?
    1. boomdaddymaxwell
      boomdaddymaxwell
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      This is absolutely genius 
    2. Vegemit3
      Vegemit3
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      • 47 kudos
      yo this is a good idea but you probably are better off saying ?????????????????????????????????????????????????????????????????FEV???????????????????????????????????????????????????????????????????
  8. theislaw
    theislaw
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    here's a bug i found that when  super mutant (not friendly) attack the settlement after the fight some of them will go fighting other settlers available there and they change from settlers to normal super mutants
  9. vainth
    vainth
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    Time to make my supermutant breeding encampment
  10. toronagashi
    toronagashi
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    Thank you for this mod I love it. It would be so cool if the voices were redone with vasynth