Just wanted to say not sure why there is a mod like this because I have never seen a dead dog or raider in sanctuary, not sure if they got rid of that in game or not but seen I think another mod like this I think but wasn't ever sure why there was a mod for something I don't see in the game.
Still there for me playing a fully updated copy of the game up until today, when the 48-hour version of this mod kicked in and the bodies finally vanished.
Looks like this conflicts with Commonwealth Deep Clean and Remodel Collection as well, the changes that mod makes to the Sanctuary bridge specifically. This mod was making the pieces of the bridge appear and disappear as I moved or moved the camera. Fell through a section as well. Moving this mod above the Sanctuary part and locking it there seems to have solved that problem. I will have to see if the bodies disappear later since I picked the 48-hour version.
Edit: Huzzah, it worked after waiting out the time running around doing things. No more random permanent corpses left on the other end of the bridge. Endorsed.
yes, but doing it like that is WAY less immersive than it just naturally going away like it would in reality (due to scavengers, etc). Also in Survival mode in VR you can`t just open the console.
Just a little thing I noticed: UFO4P adds the flag "No Respawn" to the tire iron (9813D) that this mod does not have (so it "removes" it so to speak). *Sounds* like a maybe good flag to have on that thing, but then again maybe this one's scripts make it redundant?
Forgot to Endorse. You don`t know how much it annoyed me seeing a constantly dead man and dog that never ever, ever decayed away, or went away due to scavengers, like it should. Move it- it comes back like a weird ghost, again and again! I started avoiding Sanctuary or going around that bridge to avoid it. Can`t believe Bethesda decided to never have it go away after a while. Now to see it gone naturally (not having to do some dumb console thing) after a couple of days is really, really nice and immersive. Works in VR too. Thankyou again.
Recently started causing the Sanctuary bridge to disappear for me. Seeing as this mod hasn't been updated in 4 years, it is likely dead. Oh well, it worked well in its time. :/
I have used this mod since it's first release and have never had this issue since it doesn't touch the bridge. I suspect you have a mod conflict with another mod. You may need to run FO4Edit with show conflicts against your LO to detect where the problem is.
I don't understand why the 24h version don't seem to work for some people. I've tested it again today and it works as described. I've loaded an old save from inside Vault 111, headed to Sanctuary, looted the dead bodies, slept in the root celler for 48 hours, chekced for the dead bodies and they were gone. And that was with a bazillion mods activated as well.
It's an awesome mod, definitely worth the download.
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Edit: Huzzah, it worked after waiting out the time running around doing things. No more random permanent corpses left on the other end of the bridge. Endorsed.
Can`t believe Bethesda decided to never have it go away after a while. Now to see it gone naturally (not having to do some dumb console thing) after a couple of days is really, really nice and immersive.
Works in VR too.
Thankyou again.
It's an awesome mod, definitely worth the download.