Fallout 4

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dstarlin

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dstarlin

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301 comments

  1. Roinujj8472
    Roinujj8472
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    how do I place the back door anywhere I want? I found it but I cant place it or do anything but enter and exit it..
    1. dstarlin
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      You can move the back door by using the ISH remote.  It is on a table next to a terminal in the safe house, or you can build one at the chem station.    Simply equip the remote, choose the ISH Valet, and then move the back door.  The manhole will appear at your feet, where ever you were standing when you selected it in the menu.
  2. Kira974
    Kira974
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    salut je voudrai savoir si les arme quon voit sur les image vien de se mod ou d'un autre merci
  3. rlbaxter
    rlbaxter
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    This looks to be more than just a home but almost a fully functioning settlement.  The mod lacks some keyword references when checked with SKK Workshop Ownership utilities, but otherwise looks to function as a settlement.  For example, I was able to place crops and assign settlers to tend the crops.

    However if I attempted to move any settler to a new settlement, they never left the safehouse.  I was able to correct this issue using Fo4Edit and adding the LocTypeSettlement keyword to the InstituteSafeHouse location.  Now I can assign settlers to / from the safehouse without issue. 

     I'm unsure if other issues still lurk, but thus far it is working well as a settlement as well as a house.
    1. dstarlin
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      Thanks for the comments, I'm sorry it has been over 7 years since I last uploaded this.   I seem to remember that I did not include the keyword as a specific design choice.    I wanted to have the freedom of a settlement, without 2 major drawbacks, I didn't want it to be attacked, and I didn't want settlers to randomly show up in my super secret safe house.   I seem to remember that is the reason I didn't add the settlement keyword in.   I may revisit it, and even release a separate version, perhaps.
  4. bauerbach
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    How do you change where the entrance is? There doesn't seem to be an MCM menu or different files at all!
    1. dstarlin
      dstarlin
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      The safe house front door is reset by resetting the ISH quest.  You should have got the quest after exiting the vault.  If you started mid game, it may not have triggered.   You can start this quest by either walking back to the vault, or with the ISH Remote.  You can get the remote by picking it up next to the requisition terminal in the Safe house, or you can create it at a chem station.   Once you have the remote, equip it like a weapon.  Then choose reset ISH quest (last entry on first menu).  Another menu will pop up, and you can choose several options.  

      If you want something more flexible, move the back door, which looks like a manhole cover.  It can be moved anywhere in the game, should have it's own marker and will allow you to access the safe house even from the DLCs.
  5. Pikapeh
    Pikapeh
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    Hello, could I change its position to one of the five alternative ones by console or some kind of terminal inside it?
    1. Gunrunner66
      Gunrunner66
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      Reset the backdoor.  Drop it anywhere you like.
  6. Gunrunner66
    Gunrunner66
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    This.

    This is, bar none, the best damn player home I have yet come across, in any game.  All the amenities, pleanty of space yet the core is cozy and accesable, a merchant, an arsenal room, and a full-scale teleporter.  I love the Institute asthetic, even if the faction are TheEvilEmpire.  Even rocks the Institute background music, which is my favorite.  To top it all off, you can grab it within 10 minuites of leaving Vault 111.

    A truly masterful piece of work.  If this is not in your load order, you're missing out.

    Enthusiasticaly endorsed!
  7. dhenry2101
    dhenry2101
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    Great mod, question, where do you get those weapons displays from?
    1. dstarlin
      dstarlin
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      I custom built those displays for the mod.Glad you like it.
    2. ColNeville
      ColNeville
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      you should release those and the control panel workshop as separate mod.
    3. anonymousgammer740
      anonymousgammer740
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      check out this mod https://www.nexusmods.com/fallout4/mods/14913
      it does the same thing as those racks u are talking about . u can set it up so nobody can not steal your guns .
    4. Gunrunner66
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      Maybe because thier by the same author...
  8. gw2018
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    Very nice! No problem using this with Depravity, which adds an entrance on the other side of the same building.
  9. Veritas0506
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    I still have the cliping issue with the Synth Produktion Mod, and yes i use the the update patch.
    Has someone an idea how to fix that ?

    Is it normal that you have to power the Synth Produktion up or should this be done with the two Mods together and the update patch ?

    PS: Great Mod Thanks a Lot ^^

  10. DarkMalcontent
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    Having a ball using sin settlements and this safehouse! Is navmesh off in the gorilla cage area? I was going to make that a bar but the npc's dont seem to wander in even with ramps.

    Love it otherwise
    1. anonymousgammer740
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      so how do u get the water and food setup . i am looking to get some good looking synth women in the place and the first thing i know they would ask for is food and water ..
    2. DarkMalcontent
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      Garden plots and water evaporators :)
    3. anonymousgammer740
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      oh they are not static ? when i look at the workshop hud it tells me i have 0 food what makes since i am the only one in the place right now . but it says 0 on the water as well .
    4. dstarlin
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      if you go to the large dome area, you should be able to set up a well, and crops.