Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are allowed to use the assets in this file in mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author uploaded this mod to Bethesda.net and it is available for console users
Author notes
If you use some of the stuff made by other people, make sure you credit them and ask their permission and link back to them (and me).
As always, patches and translations are fine, as long as the mod's assets/bsa are downloaded from this mod page. Any assets I've created are free to use. Check my profile for detailed, blanket permission details.
- Rebuilds interior previsibines, AGAIN, this time with less fail
- Changes the power armour workbench inside to an actual display from the workshop DLC
- Removes previsibines from exterior - should just break previsibines and not cause glitching like previous version
- Changes the metal table in front of the window to a dresser
- Removes floating chalk near the bench press
Version 3.0.0
- Fixed navmesh so Dogmeat/followers follow you in
- added Vim!, Nuka-Cola and robot model display shelves
- swapped the benchpress to a functional one from Vault-Tec Workshop DLC
- Changed the texture on the poster in the kitchen
- Created precombined and previs to the interior and exterior cell
Version 2.0
- Adds music by Nir Shor - Wipes the entire exterior and turns it into a barebones one: Less conflict with other mods, no more rebuilt visibility files or precombined meshes - Adds working terminal - Adds a panic button next to the workshop workbench and inside the (exterior) garage so you can teleport inside the old garage in case you need something in there, and don't have dev console
Version 1.1
- Changes music inside the home to a less creepy one
- Changes some posters around to stop them from being repetitive
- Disables the original Red Rocket doors to remove some flicker stuff
I am very excited to bring you all my first house mod for Fallout 4. It's an overhaul of the "Sanctuary Red Rocket".
This mod turns the garage into an interior cell. It means it's behind a load door and unaffected by weather.
:: Requirements ::
- Fallout up to date - Vault-Tec Workshop DLC - Contraptions DLC - Wasteland Workshop DLC - Nuka-World DLC - Far Harbor DLC
:: General info ::
- The interiors are mostly static, and cannot be edited. - There is no workbench for settlement building - What you see it what you get - The decoration is also my trademark static and cannot be moved around, can't have you ruining my carefully placed Feng Shui - While decoration is static, all the workstations and containers work and are safe to use - The workbenches like armour and weapon are linked to the RED ROCKET WORKBENCH so they share resources with the outside (cloud storage)
- You can still use the OUTSIDE of the garage as normal settlement, build and invite settlers etc. Just they can't come inside. The only edits outside are the workbench location, adding some trees and cars and stuff.
I made this mod for myself, so it reflects my visions and preferences. It may not be for everyone.
The house is also full of items related to the game so it's more like an end-game house but you can get it any time, really.
Known issues:
When using the character editor mirror, equip a gun after it and draw it. It will fix the camera. DO BACK UP YOUR SAVES WHEN TRYING NEW BIG MODS.
This will work with old saves but the workbench might not move to its new location. New save will guarantee the mod works 100 % as intended.
Vanilla lighting screenshots available on the second page of the image section :)
• Custom named storage all over, unique wardrobe • Bobblehead stand and 4 magazine racks • Nuka-Cola display shelf • Vim! display shelf • Robot Model display shelf • Functional bench press • Double bed • Day and night cycle (different lighting during the day and night) • Mirror to change appearance • All vanilla crafting benches but with a twist: They look magnificent and unique • Glorious unique clutter and decorations • Navmeshed so followers will join you here • Cleaned with xEdit • Previsibines
SPESHUL THXUS:
Nir Shor for offering me Sanctuary, the new lore-friendly song he created.
♥ jet4571 for awesome nifs ♥ jonwd7 for troubleshooting help and Nifskope ♥ ousnius for troubleshooting help and Outfit Studio ♥ expired6978 for the glorious appearance change mirror
MxR for telling everyone we wouldn't get house mods so I could prove him wrong ♥ ______________________________________________________________________________________________
PLEASE ADD YOUR SCREENSHOTS TO THE GALLERY ! ______________________________________________________________________________________________ Wanna talk mods? Join my Discord for a support hot line and free hugs!